Total War: WARHAMMER III

Total War: WARHAMMER III

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Regrow the Nightelm Forests (Alshua's Ellyrion unrestricted submod)
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406.086 KB
28 Dec, 2023 @ 2:36pm
17 Jun @ 5:52am
12 Change Notes ( view )

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Regrow the Nightelm Forests (Alshua's Ellyrion unrestricted submod)

Description
This tiny, optional submod loosens the unit cap for the Nightelm Spearmen and Nightelm Archers units in Alshua's Ellyrion, and otherwise gently relaxes some of the tight restrictions it has on recruitment of its new units.

My mods prioritize a sometimes painstaking amount of balance, and an aversion to disrupting vanilla playstyle. And as far as lore is concerned, Nightelm wood is uncommon, and no more can be grown. But some people actually play games to have fun, and I have had a fair number of requests to make it easier to build Nightelm armies. This submod is an answer to those requests.

My aversion to fun is too strong to permit me to just remove the cap, so this mod instead loosens it, retaining the basic design of having to work to get many Nightelm units, but making it a lot more forgiving. While I was at it, I let non-Ellyrian factions have some of the easier access to Harbingers and Ellyrian Silver Helms that Ellyrion gets.



Changes for non-Ellyrion High Elf factions
  • Now gain a small amount of Nightelm unit cap from Barracks buildings (this feature is standard for Ellyrion)
  • Wood resource buildings now not only grant Nightelm unit cap, but also permit recruitment, allowing access to Nightelm units outside of Ellyrion if you can find a forest
  • Harbinger hero cap increases at Tier 3 Stables buildings, instead of Tier 4 (this feature is standard for Ellyrion)
  • Tier 4 Stables buildings now allow recruitment of Ellyrian Silver Helms and Ellyrian Pegasus Knights for all factions, not just Ellyrion

Changes for Ellyrion
  • Barracks, Ellyrian Princess, and other sources give considerably higher unit cap for Nightelm units
  • Wood resource buildings grant Nightelm unit cap and recruitment

Requires


Also Consider
Burn the Nightelm Forests - The exact opposite of this mod, for those who want other High Elf factions to get NONE of the new units.





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15 Comments
sp♠de sumbul 17 Jun @ 11:33pm 
All good now! I can run this mod. No issue. Thanks @Alshua!
Alshua  [author] 17 Jun @ 7:43pm 
@sp♠de sumbul - I think you just tried to run it without Ellyrion installed.
sp♠de sumbul 17 Jun @ 7:12pm 
Hi @Alshua! Need update.
Error:
Database: alshua_!nightelm_forest.pack
hef_princess_lancer_dedication_nightelm1ellyrion_nightelm_spearmen_
unit_cap in table character
louis.sica 28 Mar @ 4:21pm 
Needs update
zeevico 16 Sep, 2024 @ 4:28am 
Nevermind it works now!
Alshua  [author] 14 Sep, 2024 @ 10:29pm 
Affected it how?
zeevico 14 Sep, 2024 @ 8:34pm 
Hi Alshua, the latest hotfix seems to have affected the working of this submod? :) Thanks
Alshua  [author] 31 Jul, 2024 @ 8:30pm 
@Ven - I'm not seeing the error, which probably means you didn't actually get one of the updates. Try unsubscribing and resubscribing to both this and the main Ellyrion mod.
Ven 31 Jul, 2024 @ 8:12pm 
The recent update is causing my game to crash upon startup with the following error.

"The following mods cause a crash to the database: alshua_!nightelm_forests.pack

The first invalid database record is
hef_princess_lancer_dedication_nightelm1ellyrion_nightelm_spearmen_unit_cap in table character_skill_level_to_effects_juctions_tabled and pack file alshua!nightelm_forests.pack

The application will terminate now."
Alshua  [author] 30 Jul, 2024 @ 9:36pm 
Update
Updated to include the new Ellyrian Pegasus Knights and Ellyrian Silver Helms (Swords) units, granting recruitment to non-Ellyrion factions