The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Darkwater Crossing - Bigger and Bolder
   
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3.143 MB
10 Sep, 2014 @ 9:55pm
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Darkwater Crossing - Bigger and Bolder

In 1 collection by djspeakes1990
The Bigger and Bolder Project
16 items
Description
Darkwater Crossing has emerged from its humble beginnings as a small mining colony in the south of Eastmarch to take its place in the Bigger and Bolder series among Skyrim's more lively villages. As the site of the ambush that landed our wayward hero in captivity prior to the start of the adventure, I thought it deserved special attention, and so added a generous handful of new features, including the following:

- Three extra houses with hand-furnished interiors, and several new villagers to occupy them, including an Orc couple who prefer their privacy (Gorbak gro-Murg and Karza gra-Murg), two Wood Elf sisters (Feralil and Ferani), and an elderly Imperial (Jairus Garrick);

- Two small piers down at the lakeside near the campfire with a couple of rowboats tied there;

- A general store at the western entrance of town, run by a shrewd Redguard (Fazir).

A good deal of time and thought has gone into the Bigger and Bolder project, and it's my sincere hope that this mod helps enhance the experience of all who opt to use it, and draws them deeper into the magnificent world of Skyrim. Be sure to check out my other mods in the Bigger and Bolder series here on the Steam Workshop as well.
33 Comments
denstat 28 May, 2023 @ 12:13pm 
@Dagda That’s funny, I have the Morthal B&B installed, and it’s great and has no conflicts with Morthal General Store & Tower, as well as a More merchants mod that adds a blacksmith, and various traveler mods. Never had a CTD. Everyone’s different.
The Dagda (pronounce The Doy-da) 22 May, 2023 @ 10:21pm 
for the bigger bolder cities and towns Vortex says all the mods from bigger bolder mods are meant for Oblivion and won't work in the game and game crashes to desk top. Should be look at more on the reason way though. It was a good until stuff started happening.
denstat 22 May, 2023 @ 12:17pm 
Nice look, disappointing however that as noted below, no sale menu pops up for Fazir.
-[FF]-Johnny FiveAces 27 May, 2016 @ 6:21pm 
@ChaoZer0 @Calamack There is also a New Intro mod that makes it where Helgen isn't destroyed and you raid the Caravan bringing the Stormcloaks to Helgen (There is chance of them fighting like the Storyline Civial War has started though)
jhelin0436 20 Mar, 2015 @ 7:56am 
@ChaoZer0 you should try the mod called return to helgen, its a really good mod for helgen which is rebuoldt, but gets built a little at a time. Its here but the better version is on nexus and in my mods its called "TEG return to helgen"
Kardel 16 Jan, 2015 @ 3:20pm 
I can't seem to find Fazir the merchant? Maybe he clipped through but I was able to see him before.
Meep 2 Jan, 2015 @ 2:34pm 
@ChaoZer0 I really hope he does that
Saskers 27 Dec, 2014 @ 9:53am 
I love your mods! You should make a bigger and bolder for Ravenrock.
KANG 1 Dec, 2014 @ 4:39pm 
Whenever I talk to fazir, no menus pop up, and therefore I can't sell or buy goods from him. Any help?
ChaoZer0 2 Oct, 2014 @ 1:25pm 
Are you working on a bigger and bolder Helgen, because i really would like to go see helgen repaired and go there with out being attacked