Victoria 3

Victoria 3

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[1.9] 货运和客运 | Freight and Passenger Transportation
   
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1.103 MB
29 Dec, 2023 @ 1:45am
21 Jun @ 6:01am
17 Change Notes ( view )

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[1.9] 货运和客运 | Freight and Passenger Transportation

In 3 collections by Waventus
Waventus的维多利亚3MOD
41 items
建筑,商品和经济 | Buildings, Goods, and Economy
25 items
奇妙灵感 | Fantastic Inspiration
14 items
Description
标签 | Tag:
  • 铁路 | Railway


添加了新的地方商品【客运】,并把原来的【运力】改名【货运】。
现在满足人群的自由流动需求的商品为【客运】而不是原来的【运力】。
铁路的客运列车生产方式组现在生产【客运】。
这应当能解决反常识的本土开 {专注货物} 而殖民地开 {乘客车厢},
解决运力价格过高,
更好应对汽车进入市场后对运力的冲击。
为城镇中心运输生产方式组增加了更多生产方式。



Added a new local goods [Passenger Transportation] and renamed the original [Transportation] as [Freight Transportation].

The goods that meet the {Free Movement} needs of the pop now are [Passenger Transportation] rather than the original [Transportation]capacity.

The production method of Railway‘s Passenger Trains currently produce [Passenger Transportation].

This should be able to solve the problem of anti common sense local use of {Cargo Prioritization} and colonial use of {Passenger Carriages},

Solving the problem of high prices of [Transportation] ,

Better cope with the impact of [Automobiles] entering the market on [Transportation] capacity.

More production methods have been added to the Urban Center's Transportation production method group.



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My mod collection:  Lan的维多利亚3mod 



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9 Comments
Bow1erHat 24 Mar @ 6:36am 
我把铁路mod的产值复制给了你mod的运力产出,客运还是没变,试了下,跟那个mod差不多的平衡,产值也是正常的,不改数值的话,铁路1级运力完全无法满足运营。
Bow1erHat 27 Jul, 2024 @ 8:19pm 
工坊有个mod把邮局生产的邮件做成了本地商品,被政府部门消耗,效果是提高当地征税能力和减少人口行政力花费,挺有意思,但是遗憾ai智商不能够驾驭
Waventus  [author] 23 Jul, 2024 @ 9:08pm 
可能什么时候我会再加个邮局的建筑
Waventus  [author] 23 Jul, 2024 @ 9:07pm 
Bow1erHat 23 Jul, 2024 @ 8:18pm 
意思就是人群的运力需求减少了一部分,这一部分转变为客运了,但还是会消耗少量运力?
Waventus  [author] 23 Jul, 2024 @ 8:00pm 
通讯还是用运力,代表送信
Bow1erHat 23 Jul, 2024 @ 7:41pm 
人群还是消耗运力,就是人群货运客运都消耗,是我mod冲突了吗
Waventus  [author] 17 Jul, 2024 @ 4:00am 
建了qq群:992552164
GamerGuyIDIOT 4 Jan, 2024 @ 1:08am 
This is very good