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I checked the tables of that mod myself with RPFM to see if CA has made any official changes, and it should still work fine, so just reassuring :D
Also one more thank you for these small tweaks/fixes, seriously underrated.
It is clear that you have really thought your changes through.
It is impressive that you have really tried to change each chariot according to their role.
Some mod are just 'buff everything by the same value''.
This mod really as you say make each chariot have a place in armies. Though ofc according to if they are early, mid or lategame units.
Thank you for taking your time to create this!
I did update the UI to accurately show missile damage for the War Sleds.
"Fixed the UI for the Missile Weapons of the Kislev War Sleds and the Tiranoc Chariots."
They did not need buffs.