Zombie Night Terror

Zombie Night Terror

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TOXICORP
   
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5.903 MB
1 Jan, 2024 @ 4:12pm
1 Jan, 2024 @ 6:40pm
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TOXICORP

Description
Another new campaign to start this new year well

TRAMA
A corporation dedicated to the research and testing of chemicals as dangerous substances, decides to throw everything into the sea to avoid problems with the government without knowing that the worst will come because of this.

CONTENT
- 13 LARGE LEVELS with many or few enemies
-Story with cinematics
-Radiation and acid that you should be careful with
-Bosses in some levels as surprise mini-bosses
-It took me another month to do this but I am happy with the result.

EXTRA
¡HAPPY NEW YEAR 2024 TO THE COMMUNITY! ❤️🎉
We went through difficult things, we had a good time or we had a bad time, we had our problems this year and many things happened but we still managed to reach this new year 2024 in which we do not know what awaits us, but still I hope positive things come for everyone And for my part I wish the best to everyone who is reading this.




SPECIAL THANKS
Thank you very much to everyone who donated in the previous campaign, especially to Liquidskull who supported me the most to feel inspired to finish this with much more content. Thanks to the people who support, jobs can be given with more dedicated effort and to At the same time, happiness for the content creator for supporting him for doing this and we cannot forget the game community that subscribes and positively supports this since thanks to them more content is also born.

22 Comments
Cursememe 21 Nov, 2024 @ 7:43pm 
Strange thing I encountered was the camera not being able to move on level 1 Im confused
Adelex 5 Sep, 2024 @ 5:23pm 
Espero sigas haciendo niveles que yo confío en que puedas mejorar mucho más de lo que ya puedes hacer, y tristemente no arregle la PC, solo funciona parcialmente, cuando por fin compré o arregle la PC. Podré jugar incluso más niveles de está bonita comunidad y continuar claro mis proyectos, sigue adelante Mathias y felicidades por un gran capítulo, mi nivel favorito sin duda sería "Toxicorp" y el más confuso que me dió una extraña sensación fue "nightmare"
Mathias  [author] 31 Aug, 2024 @ 6:01pm 
Tambien me hace feliz que hayas logrado arreglar tu PC porque eres de mis creadores favoritos de la workshop que hablan español en este juego, no se te veia como en mas de 124 dias:steamsad:.
Mathias  [author] 31 Aug, 2024 @ 6:01pm 
Muchas gracias por el comentario y la donacion de 100 puntos adelex😸, siempre me esfuerzo y hago lo posible para presentar contenido de buena calidad a la workshop de ZNT, pienso a futuro subir mas contenido asi con niveles expandidos, triggers, enemigos humanos haciendo cosas por el escenario y con dialogos y agregar mas detalles.

Me encanta este juego y amo que pueda agregar cualquier cosa a mis niveles dejandome solo con la creatividad de agregar lo que me guste, hice esta campaña porque me senti inspirado al ver campañas con muchos niveles que contaban una historia y pese a que desarrollar esta campaña que hice me tomo como 7 Meses, valio la pena porque me hace feliz que los jugadores que aun quedan jugando este juego, aprecien mi trabajo y tambien que hayan mas personas subiendo contenido a la workshop y presentando sus trabajos a este gran juego.
Adelex 30 Aug, 2024 @ 10:22pm 
Para mi Mathias, eres de los mejores creadores de niveles en este juego en la actualidad, y la verdad espero ver mas de ti, realmente tienes una gran creatividad para hacer historias y niveles
Mathias  [author] 28 Jul, 2024 @ 5:07pm 
Hi RK, I must say that I was extremely impressed and even amazed to see that someone uploaded my entire campaign to youtube, that is something I appreciate very much because I never thought that someone would upload my work to youtube and I must say that makes me happy, you are right when you talk about the spamming of explosives and how it is mostly used to try to complete a level, thanks for your comment because I plan to improve that and implement better my levels by using various mutations to try to complete a level instead of just explosives mostly, even I must say that in the final level I never had the idea that explosives and zombie spam were implemented but well, thanks for uploading my campaign to youtube and for leaving your comment and I plan to improve my content in the future:zombo::health:.
RKTaiwan 27 Jul, 2024 @ 11:42pm 
I personally think the level design is 5 out of 10 because almost every levels can be solved with explosion. And it makes many levels are too easy to beat. However, I love the radiation story you come up with. I hope you can improve and make more great story levels!
-_KillingDayOut_- 29 Apr, 2024 @ 2:16pm 
Bro, those levels are the BEST LEVELS I've ever played. Respect + GOAT :steamthumbsup:
闪光橘子皮 13 Apr, 2024 @ 10:58am 
Nice level!