Zombie Night Terror

Zombie Night Terror

TOXICORP
22 Comments
Cursememe 21 Nov, 2024 @ 7:43pm 
Strange thing I encountered was the camera not being able to move on level 1 Im confused
Adelex 5 Sep, 2024 @ 5:23pm 
Espero sigas haciendo niveles que yo confío en que puedas mejorar mucho más de lo que ya puedes hacer, y tristemente no arregle la PC, solo funciona parcialmente, cuando por fin compré o arregle la PC. Podré jugar incluso más niveles de está bonita comunidad y continuar claro mis proyectos, sigue adelante Mathias y felicidades por un gran capítulo, mi nivel favorito sin duda sería "Toxicorp" y el más confuso que me dió una extraña sensación fue "nightmare"
Mathias  [author] 31 Aug, 2024 @ 6:01pm 
Tambien me hace feliz que hayas logrado arreglar tu PC porque eres de mis creadores favoritos de la workshop que hablan español en este juego, no se te veia como en mas de 124 dias:steamsad:.
Mathias  [author] 31 Aug, 2024 @ 6:01pm 
Muchas gracias por el comentario y la donacion de 100 puntos adelex😸, siempre me esfuerzo y hago lo posible para presentar contenido de buena calidad a la workshop de ZNT, pienso a futuro subir mas contenido asi con niveles expandidos, triggers, enemigos humanos haciendo cosas por el escenario y con dialogos y agregar mas detalles.

Me encanta este juego y amo que pueda agregar cualquier cosa a mis niveles dejandome solo con la creatividad de agregar lo que me guste, hice esta campaña porque me senti inspirado al ver campañas con muchos niveles que contaban una historia y pese a que desarrollar esta campaña que hice me tomo como 7 Meses, valio la pena porque me hace feliz que los jugadores que aun quedan jugando este juego, aprecien mi trabajo y tambien que hayan mas personas subiendo contenido a la workshop y presentando sus trabajos a este gran juego.
Adelex 30 Aug, 2024 @ 10:22pm 
Para mi Mathias, eres de los mejores creadores de niveles en este juego en la actualidad, y la verdad espero ver mas de ti, realmente tienes una gran creatividad para hacer historias y niveles
Mathias  [author] 28 Jul, 2024 @ 5:07pm 
Hi RK, I must say that I was extremely impressed and even amazed to see that someone uploaded my entire campaign to youtube, that is something I appreciate very much because I never thought that someone would upload my work to youtube and I must say that makes me happy, you are right when you talk about the spamming of explosives and how it is mostly used to try to complete a level, thanks for your comment because I plan to improve that and implement better my levels by using various mutations to try to complete a level instead of just explosives mostly, even I must say that in the final level I never had the idea that explosives and zombie spam were implemented but well, thanks for uploading my campaign to youtube and for leaving your comment and I plan to improve my content in the future:zombo::health:.
RKTaiwan 27 Jul, 2024 @ 11:42pm 
I personally think the level design is 5 out of 10 because almost every levels can be solved with explosion. And it makes many levels are too easy to beat. However, I love the radiation story you come up with. I hope you can improve and make more great story levels!
-_KillingDayOut_- 29 Apr, 2024 @ 2:16pm 
Bro, those levels are the BEST LEVELS I've ever played. Respect + GOAT :steamthumbsup:
闪光橘子皮 13 Apr, 2024 @ 10:58am 
Nice level!
Somedudeiguess 25 Feb, 2024 @ 8:57am 
very yes
Mathias  [author] 16 Feb, 2024 @ 1:42pm 
in that you are right and even I hated the final battle that I created, that was because I had planned to use the final transformation of the scientist as a boss but I did not succeed because when I uploaded this campaign, the level did not start as if it did not detect the zomboss boss as a target, so I had to redo everything from 0 and so I got the final battle, anyway thanks for appreciating and enjoying this campaign.
DaPostmaster 16 Feb, 2024 @ 12:53pm 
It's a well made campaign, I'd say. The levels are pretty fun and interesting, though it does sputter a bit near the end. The final boss fight is extremely easy to cheese by tank-spamming. Otherwise, an 8/10.
ASTUR_GAEL 24 Jan, 2024 @ 7:26am 
Gracias matias, ahora me va de puta madre
Niensilto 12 Jan, 2024 @ 12:29pm 
Que Campaña mas divertida te lanzaste fue muy Explosiva debo de admitir y bastante divertida
disfigurement 10 Jan, 2024 @ 4:52am 
one of the best campaigns I played. Interesting level design, even has plot and effort put into cutscenes and maps. 10/10, waiting for more relesases.
Mathias  [author] 5 Jan, 2024 @ 4:07pm 
como recomendacion Astur, pienso que deberias quitar o mover el mod puesto en la carpeta de Zombie night terror, ya que puede ser normal que ocurran este tipo de cosas cuando se usa un mod en un juego que puede afectar algo de este mismo.
ASTUR_GAEL 5 Jan, 2024 @ 3:07pm 
Ayuda me meti mods al ZNT y ahora se me crashea cada que me meto a esta campaña
Mathias  [author] 4 Jan, 2024 @ 4:29pm 
Thank you very much for your comment Mr bones, it makes me happy that this campaign lasted a long time since after all, I read another user saying that one of my campaigns are short so I wanted to improve and implement my campaigns in a better way by adding much more content and I was thinking of uploading this for Christmas although I thought it would be better to polish it a little more and deliver it on January 1st, still thank you very much for saying to continue with this type of content, after all it is difficult and it takes me a whole day to finish each level as cinematic but after all I love creating content in this game.
Mathias  [author] 4 Jan, 2024 @ 4:26pm 
Thank you very much Berserker for your comment and yes, I was thinking of adding the pollution thing but after all the development of this campaign I had forgotten to add that so I left it like that since after all, I don't have pollution levels but I plan to implement it in the future in the next project that I could think about launching and at the same time after all I was inspired by your Universal Flood campaign, I quite loved the idea of the water falling and how it was rising the further we went and I didn't see that anyone would take advantage of the acid and radiation components which is why I thought about making a campaign about this after all, still thank you very much for your comment and I am happy that you liked it.
Berserker 4 Jan, 2024 @ 1:45pm 
you improved so much, but i still feel like you should do some contamination based levels instead of going point A to point B, nevertheless great campaign
MR.bones 3 Jan, 2024 @ 7:04pm 
the longest chapter i've played so far, great job bud you delivered the first banger of the year keep it up with the good stuff :D