X Rebirth

X Rebirth

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Copilot Convo v1.6 (XR 4.0)
   
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77.928 KB
12 Sep, 2014 @ 12:58am
29 Jan, 2016 @ 2:11am
15 Change Notes ( view )

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Copilot Convo v1.6 (XR 4.0)

Description
Copilot Convo v1.6
==================

Changes
-------

v1.6
Interim update for /t file useage.
Capital commands no longer unavailable for ships out of squad.
Began command update run, more work to do for next release.


What is it?
-----------

No longer aptly named the mod adds new options to the sidebar for faster
access to certain things depending on Ren's location. The new additions
are under Crew Menu (Sidebar > 7). Radial menu users I'll get round to
fixing for you soon(tm).

On the Skunk :

2 - Scanners - Scans the zone filling in greyed out station names.
Additionally with adv or police scanner sets the
guidance to first abandoned ship it finds.
3 - Crew : Open Commlink - Talk to the crew in the back of the skunk.
Legacy and a little buggy. Replaced with nice UI vers
soon(tm)
4 - Squad : Attack Object
5 - Squad : Attack all in Zone
6 - Squad : Stop Task

(More coming soon)

On a player owned Cap ship deck :
(dual entries depend on ship in or out of squad)

3 - Join my squad/leave my squad
4 - Stop task/Follow me again
5 - Fly to...
6 - Attack Object
7 - Attack all in zone
8 - Hold Position
9 - Withdraw
0 - Refuel

(support for squad commands soon)

Known Issues
------------

Not fixed for legacy radial menu

Uninstall
---------

Just deactivate/remove from extensions. No save games have been harmed.

Credits
-------

UniTrader, iforgotmysocks, euclid + Mad_Joker whose mods + advice I studied to make this work.
Popular Discussions View All (2)
3
7 Mar, 2016 @ 11:28am
What's about bring back the "Find us some Crew" as a payservice?
Fazer
0
20 Dec, 2017 @ 12:01pm
Debug Log X:R 4.30 (MD Scrip brake)
bioscmos303
107 Comments
Hariwulf 28 Jan, 2023 @ 4:14pm 
Attack Object not registered via Mod menu.

I use Side bar with Side Console. Tho I tried to use HUD for throubleshooting (to no avail).
afederowicz 11 Jun, 2018 @ 3:10pm 
Thank You for a Needed Command Eratta addition !!!! You are a CODing MOD GOD ! YES 1000Bows in Humble Fashion and 10000 Kow Tows in Great Humility !!!!!!!!!!!!!!!
janda 22 Jan, 2018 @ 10:34am 
@danceswithglowstix
of course ;P
Dave Hedgehog  [author] 21 Jan, 2018 @ 4:18pm 
ugh you lot are really gonna make me remeber how rebirth xml works aren't you :P
janda 5 Jan, 2018 @ 3:48pm 
found this in my log and think its from this mod:
[] 107506.07 Error in MD cue md.Yorrick_SensorSweep.Yorrick_ShipScan<inst:207f570>: Property lookup failed: $allships.{147}.owner.id
* $allships.{147}.owner == null
* Expression: $allships.{$i}.owner.id
bioscmos303 20 Dec, 2017 @ 12:02pm 
Read Debug log at the discussion if you XR 4.3
Kaldo 24 Apr, 2016 @ 3:28am 
Love the mod! I just have one question/suggestion - would it be possible to replace the "Open comms" radial talk wheel with the "Call remotely" option that opens a 2D list instead?

When you are docked to a capital ship, there's an option to "call remotely" NPCs from your ship which opens a menu like this one: http://i.imgur.com/pI7hq56.jpg

I think it's more convenient than a radial wheel through which you have to constantly scroll with 'more' because it only shows 3 NPCs at a time.

cheers
Fazer 9 Apr, 2016 @ 2:30pm 
Sorry, it was only a thought, for me it's running nice and smooth in a real heavy modded game with atm 122 active mods and DLCs ;)
Trainee 9 Apr, 2016 @ 1:53pm 
@danceswithglowstix. As i said, thank you for your time. Don't bother anymore. Nice mod, but quite useless for me.
Dave Hedgehog  [author] 9 Apr, 2016 @ 12:28pm 
@trainee - up to you mate :) videos say nothing about your pc specs, drivers etc that might also affect game