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I use Side bar with Side Console. Tho I tried to use HUD for throubleshooting (to no avail).
of course ;P
[] 107506.07 Error in MD cue md.Yorrick_SensorSweep.Yorrick_ShipScan<inst:207f570>: Property lookup failed: $allships.{147}.owner.id
* $allships.{147}.owner == null
* Expression: $allships.{$i}.owner.id
When you are docked to a capital ship, there's an option to "call remotely" NPCs from your ship which opens a menu like this one: http://i.imgur.com/pI7hq56.jpg
I think it's more convenient than a radial wheel through which you have to constantly scroll with 'more' because it only shows 3 NPCs at a time.
cheers
Is it possible that this mod is in need of the "Side Bar Extender" mod?
I need it anyway for other mods so I don't know if it's needed but he said that he has only your mod installed what means that "Side Bar Extender" is not present in his game.
https://youtu.be/w8u6g2k4StE -> Stuttering (with mod)
https://youtu.be/Lzj5OoN7fOE -> Not stuttering (without mod)
Even a fresh installation of the game with your mod only causes the problem.
But hey, keep on deniying it, i'm ok with that.
I'll just don't use the mod anymore, that solves the problem.
Thank you for your time.
Will you add the 'patrol zone ' order later ?
I would like to replace the "refuel" to "patrol zone " is it possible ?
thanks
the listing is easy to read, and no need more-or-back
I've tried to use the "fly to zone" command of CC v1.6 on board of a L or XL class ship but the ship didn't move, then I gave the command the normal way direct to the commander and the ship moved as usual.
Atm. I have allways two xl-crews with me and a few crews as reserve in a Heavy Sul S/M fighter carrier cause my style is to capture any repairing red ship that I can find on my way ;)
Till now I wasn't in need of another mod for hiring ;)
The "Find us some Crew" was cheaty but very useful, please insert it again and if possible less cheaty by take some Cr. for that great service.
- search for claim-able ships in zone
- Intercom, i hope the intercom interface can changed to listing, like when on station.
Crew > Copilot...
"Where can I find?" as vanilla but 100% result as Yisha rather likes you.
"Run a sensor sweep please." - this has different results depending on installed equipment :
With basic equipment at game start sets all stations in zone to 1% known.
With advanced or police scanner installed, Yisha can scan the current zone for abandoned ships to claim.[/quote]
Choice of courier or combat mission provided. Courier missions are delivery or taxi runs, combat missions are defend station or patrol missions of random difficulty from easy to very hard. The small selection of combat missions is deliberate as unlimited capital ship missions makes capping endless new ships just too easy :P This feature isn't intended to fully replace looking for missions as Egosoft intended, but to allow for making some easy money and help with the standings grind. All actual missions are called from the vanilla scripts so future changes and bug fixes to generic missions are completely safe with the mod.[/quote]
New functionality to allow conversations with the back room crew of the skunk.
(All functionality for the intercom is MadJoker's work, I have just retasked and renamed some cues from NESA)
There is no technical limitation to how many crew can be accessed by the menu so is compatible with Euclid's More Crew mod. Is also compatible with Shady Slater.[/quote]