X Rebirth

X Rebirth

Copilot Convo v1.6 (XR 4.0)
107 Comments
Hariwulf 28 Jan, 2023 @ 4:14pm 
Attack Object not registered via Mod menu.

I use Side bar with Side Console. Tho I tried to use HUD for throubleshooting (to no avail).
afederowicz 11 Jun, 2018 @ 3:10pm 
Thank You for a Needed Command Eratta addition !!!! You are a CODing MOD GOD ! YES 1000Bows in Humble Fashion and 10000 Kow Tows in Great Humility !!!!!!!!!!!!!!!
janda 22 Jan, 2018 @ 10:34am 
@danceswithglowstix
of course ;P
Dave Hedgehog  [author] 21 Jan, 2018 @ 4:18pm 
ugh you lot are really gonna make me remeber how rebirth xml works aren't you :P
janda 5 Jan, 2018 @ 3:48pm 
found this in my log and think its from this mod:
[] 107506.07 Error in MD cue md.Yorrick_SensorSweep.Yorrick_ShipScan<inst:207f570>: Property lookup failed: $allships.{147}.owner.id
* $allships.{147}.owner == null
* Expression: $allships.{$i}.owner.id
bioscmos303 20 Dec, 2017 @ 12:02pm 
Read Debug log at the discussion if you XR 4.3
Kaldo 24 Apr, 2016 @ 3:28am 
Love the mod! I just have one question/suggestion - would it be possible to replace the "Open comms" radial talk wheel with the "Call remotely" option that opens a 2D list instead?

When you are docked to a capital ship, there's an option to "call remotely" NPCs from your ship which opens a menu like this one: http://i.imgur.com/pI7hq56.jpg

I think it's more convenient than a radial wheel through which you have to constantly scroll with 'more' because it only shows 3 NPCs at a time.

cheers
Fazer 9 Apr, 2016 @ 2:30pm 
Sorry, it was only a thought, for me it's running nice and smooth in a real heavy modded game with atm 122 active mods and DLCs ;)
Trainee 9 Apr, 2016 @ 1:53pm 
@danceswithglowstix. As i said, thank you for your time. Don't bother anymore. Nice mod, but quite useless for me.
Dave Hedgehog  [author] 9 Apr, 2016 @ 12:28pm 
@trainee - up to you mate :) videos say nothing about your pc specs, drivers etc that might also affect game
Dave Hedgehog  [author] 9 Apr, 2016 @ 12:26pm 
it doesn't need sidebar exntender no. If it did the menus would not display at all
Fazer 9 Apr, 2016 @ 11:27am 
@danceswithglowstix
Is it possible that this mod is in need of the "Side Bar Extender" mod?
I need it anyway for other mods so I don't know if it's needed but he said that he has only your mod installed what means that "Side Bar Extender" is not present in his game.
Trainee 9 Apr, 2016 @ 10:52am 
I don't need to move on. I found the problem, and it is your mod.

https://youtu.be/w8u6g2k4StE -> Stuttering (with mod)
https://youtu.be/Lzj5OoN7fOE -> Not stuttering (without mod)

Even a fresh installation of the game with your mod only causes the problem.
But hey, keep on deniying it, i'm ok with that.
I'll just don't use the mod anymore, that solves the problem.

Thank you for your time.
Dave Hedgehog  [author] 9 Apr, 2016 @ 7:09am 
trainee - all the mod does is add menu options. there's nothing to cause stuttering. i suggest you move on to find the actual cause.
Trainee 9 Apr, 2016 @ 3:12am 
If you desire, i'll make a video, showing you that it is your mod causing stuttering.
Dave Hedgehog  [author] 8 Apr, 2016 @ 4:12pm 
i can assure you it isnt this
Trainee 8 Apr, 2016 @ 5:09am 
Very nice mod. I don't want to miss it. Unfortunately it makes my game stuttering every 5 seconds. I disabled every other mod to clearify that it is really this mod. Could you please have a look into the problem which causes the stuttering every 5 seconds, please?
debstar 25 Mar, 2016 @ 10:49am 
Hi, nice mods !

Will you add the 'patrol zone ' order later ?
I would like to replace the "refuel" to "patrol zone " is it possible ?

thanks
kelmenwong 12 Mar, 2016 @ 4:29pm 
wish if the talk-to-back-crews has same interface like on station talking to crews
the listing is easy to read, and no need more-or-back
Squadron42 10 Mar, 2016 @ 12:13am 
fantastic mod
Klecan84 2 Mar, 2016 @ 2:36pm 
I love this mod, thank you. No more flying around Stations.
Dave Hedgehog  [author] 15 Feb, 2016 @ 3:11am 
Well, we all know Google Translate makes a travesty of language, but as you asked the question in, as far as I could guess it, Simplified Chinese then I just did what I could to answer in kind :) Unfortunately my language skills are poor so Google is it :(
superlgx 13 Feb, 2016 @ 8:56pm 
顺便问一句,请问你是用谷歌的在线翻译吗?为什么我用谷歌翻译后完全看不懂。
superlgx 13 Feb, 2016 @ 8:50pm 
thank you very much
Dave Hedgehog  [author] 13 Feb, 2016 @ 6:37pm 
请原谅谷歌的翻译回复。这个mod增加了控制功能,侧边栏上船员菜单(7)。它不是目前所定的径向菜单。认为这主要是一组快捷键,而主力舰的甲板上。而臭鼬它允许几个小队的订单和扫描区。
superlgx 13 Feb, 2016 @ 8:18am 
请问这个mod有什么作用?
Dave Hedgehog  [author] 31 Jan, 2016 @ 8:14am 
noted and title updated
Fazer 31 Jan, 2016 @ 7:57am 
I'm playing with XR 3.61 and caused by my other mods I will wait with XR 4.0 till it's official, "AutoCrew" works only with bought ships and not in space with XR 3.61 :(
I've tried to use the "fly to zone" command of CC v1.6 on board of a L or XL class ship but the ship didn't move, then I gave the command the normal way direct to the commander and the ship moved as usual.
Atm. I have allways two xl-crews with me and a few crews as reserve in a Heavy Sul S/M fighter carrier cause my style is to capture any repairing red ship that I can find on my way ;)
Walker Evans 29 Jan, 2016 @ 9:52am 
:steamhappy:
Dave Hedgehog  [author] 29 Jan, 2016 @ 9:38am 
Guess it could make a return. The next update needs a complete revamp of menu structure to fit the stuff i want into what's available. We shall see ;)
Walker Evans 29 Jan, 2016 @ 9:27am 
"Find us some crew" is gone?! Oh no!
Fazer 29 Jan, 2016 @ 9:00am 
Ok, I'll have a look.
Till now I wasn't in need of another mod for hiring ;)
Dave Hedgehog  [author] 29 Jan, 2016 @ 8:46am 
Try the AutoCrew mod perhaps?
Fazer 29 Jan, 2016 @ 7:25am 
Hi, nice update but I really miss a command in v1.6 :(
The "Find us some Crew" was cheaty but very useful, please insert it again and if possible less cheaty by take some Cr. for that great service.
WBruce 26 Dec, 2015 @ 3:49am 
Yeah, great, it tell a lot of what the new version changes, but there is not a simple description of what the mod does. I am looking for a mod to change the cockpit to look like these. An one to change FOV. Dont now what this mod does.
Palladin888 17 Oct, 2015 @ 10:25pm 
This would be usefull if it allowed a minimum star rating to be set by the player. As it is it picks up some really crapy crew members.
kelmenwong 28 Jul, 2015 @ 6:17pm 
this mod is essential for 2 features for me:
- search for claim-able ships in zone
- Intercom, i hope the intercom interface can changed to listing, like when on station.
yatesfam 5 Apr, 2015 @ 1:59am 
it's more than there was, and gives an idea of what it does rather than just what was changed. Either way, I appreciate the work put into it!
Dave Hedgehog  [author] 1 Apr, 2015 @ 4:21pm 
the nexus version is very out of date so the description is pretty useless
yatesfam 31 Mar, 2015 @ 11:46pm 
The adescription here is a changelog. It's niec to see what the mod actually does, not just what was changed. So I present to you YorrickVander's Nexus Mod description for this mod. (previous 3 posts)
yatesfam 31 Mar, 2015 @ 11:45pm 
[quote]The mod adds a sub-menu under Main > Crew (ENTER-5) to choose between vanilla 'leave cockpit' functionality and a Copilot menu when in space. Yisha might turn out to be useful yet :)

Crew > Copilot...
"Where can I find?" as vanilla but 100% result as Yisha rather likes you.

"Run a sensor sweep please." - this has different results depending on installed equipment :
With basic equipment at game start sets all stations in zone to 1% known.
With advanced or police scanner installed, Yisha can scan the current zone for abandoned ships to claim.[/quote]
yatesfam 31 Mar, 2015 @ 11:44pm 
[quote] "Find us some work please..." - Starts a generic mission offerd to your event monitor.
Choice of courier or combat mission provided. Courier missions are delivery or taxi runs, combat missions are defend station or patrol missions of random difficulty from easy to very hard. The small selection of combat missions is deliberate as unlimited capital ship missions makes capping endless new ships just too easy :P This feature isn't intended to fully replace looking for missions as Egosoft intended, but to allow for making some easy money and help with the standings grind. All actual missions are called from the vanilla scripts so future changes and bug fixes to generic missions are completely safe with the mod.[/quote]
yatesfam 31 Mar, 2015 @ 11:44pm 
[quote]Crew > Intercom...
New functionality to allow conversations with the back room crew of the skunk.
(All functionality for the intercom is MadJoker's work, I have just retasked and renamed some cues from NESA)
There is no technical limitation to how many crew can be accessed by the menu so is compatible with Euclid's More Crew mod. Is also compatible with Shady Slater.[/quote]
Dave Hedgehog  [author] 30 Mar, 2015 @ 8:14am 
uh, it does tell you :) new features and changed features are nearer the top. basically, it has new menu options under crew section. these are different depending whether you are on skunk, a cap ship or a station. I'll rewrite it when new version gets finished for public use.
CATman4L 30 Mar, 2015 @ 6:56am 
can you not just have a section saying what this mod adds? instead of what its changed from the origional mod, since i don't know what your mod adds i dont know what its fixing or changing so it doesn't esactly tell you much about it
Grandsome 15 Mar, 2015 @ 5:25pm 
@danceswithglowstix - My bad, it just that the list of changes makes it a bit confusing, a small summary on top of the list of change would be nice.
Dave Hedgehog  [author] 13 Mar, 2015 @ 6:34am 
@grandsome - there is a big chunk of text above that tells you. Reading is not a sign of weakness.
Grandsome 12 Mar, 2015 @ 9:48pm 
So, what exactly does this mod do?
Dave Hedgehog  [author] 12 Mar, 2015 @ 1:20pm 
updated for 3.50
Fazer 12 Mar, 2015 @ 10:21am 
Nice to here that you're working on it :}