Company of Heroes 3

Company of Heroes 3

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Undead Shepherd Rising - Campaign Pack
   
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Description
Welcome to the Undead Shepherd Rising Campaign Pack for the Undead Rising mod.

A collection of 10 maps with some loose narrative tying them together. You can play through them all in skirmish or on later maps in co-op online.

Choose US or British as your faction to play as the survivors. Use GameModes+ to set the popcap to 200, and set the Tuning Pack to Undead Rising.

Set Team 2 to Wehrmacht Expert AI. Set up each scenario with the map and AI loadout listed below and enjoy. See if you can survive!

Mission 1 - St Nazaire Raid

VP – 1000
1 Expert Wehrmacht AI

Investigate reports of unknown hostile activity near a local shipyard that has gone dark. Locals have been seen fleeing the area in terror. Whatever is happening in the area, we need to get eyes on it Commander.


Mission 2 - Sant' Anna

VP – 1000
1 Expert Wehrmacht AI

The ships full of the first infected have crash landed. The zombie uprising has begun Commander. The nearby town of Sant’Anna di Stazzema has requested our assistance in defending itself from incoming zombie attacks. We need to move quickly if the town is to survive.


Mission 3 - Tuscany Vineyards

Annihilation
1 Expert Wehrmacht AI

We’ve learned from locals in Sant’Anna that a nearby scientist in a neighboring vineyard might be able to offer us assistance in fighting this new zombie threat. We need to move to his location and secure the area, and investigate inside his residence. He’s located in the Tuscany Vineyards. Let’s hope the zombies haven’t gotten to him first.


Mission 4 - Ansaldo Genova

Annihilation
1 Expert Wehrmacht AI

We were too late, the scientist was killed and came back as a zombie. We need to evacuate this area and regroup, the zombie attacks are growing more intense by the day. Secure the local trainyard, and begin the evacuation.


Mission 5 - Provenance

VP – 1000
2 Expert Wehrmacht AIs
1 Coop Player / Expert AI Ally

We’ve reached the end of the line by train, at the town of Provenance. Here we can disembark and get a good night’s rest. Tomorrow we can begin to secure the area and form new strategies against the zombie menace.


Mission 6 - Tall Boy Junction

Annihilation
2 Expert Wehrmacht AIs
1 Coop Player / Expert AI Ally

After the ferocious surprise night battle of Provenance, our forces push north towards Sweet Lake City. Our new orders are to meet up with the rest of the army waiting for us at the city. But first, we’ll need to pass north through Tall Boy Junction. Our scouts have detected zombie forces along the road near the junction, blocking us, we’ll need to take them out before we proceed.


Mission 7 - Sweet Lake City

VP – 1500
3 Expert Wehrmacht AIs
1 Coop Player / Expert AI Ally

We’ve reached the city. Less than half of the forces are here than what we had hoped for. We need to secure the city and establish a foothold in this region with what survivors are left. Let’s hope there are enough of us to survive the fight ahead.


Mission 8 - Nettuno

VP – 1000
4 Expert Wehrmacht AIs
2 Coop Players / Expert AI Allies

With our newly devised plan to investigate the local River Docks, maybe we can interrogate the living who are shipping in new sources of infection to spread here. But first we need to resupply at the town of Nettuno along the way. The infected have been here for quite some time, so expect heavy resistance.


Mission 9 - King of the Hill

VP – 1500
4 Expert Wehrmacht AIs
2 Coop Players / Expert AI Allies

One final hill between us and the river docks, a large rumbling is heard beyond it, coming closer. Take and hold this hill Commander, we’re almost there. No matter what comes over that hill, we will stand our ground.


Mission 10 - River Docks

Annihilation
4 Expert Wehrmacht AIs
2 Coop Players / Expert AI Allies *(Position 2 on Team 1 unable to be occupied)*

The final battle is here. Our commandos have captured a local dockworker who has revealed that new shipments of infected are set to arrive sometime tomorrow, even new strains and more powerful zombies. Let’s secure the docks, and give them a warm welcome.
Items (9)
Undead Rising - Zombies Game Mode 1.0
Created by VEF215
THE DEAD HAVE RISEN Trailer 2: https://www.youtube.com/watch?v=9uAxQFKF9js Trailer: https://www.youtube.com/watch?v=LnfVY4nmhwY Factions USF = US and Civilian Survivors British = British Survivors Wehrmacht = Undead DAK is disabled, so don't choose them (b...
Game Modes+
Created by Janne252
Classic Annihilation and Victory Point game modes with additional options. This mod can only be used in custom games and skirmishes, NOT in singleplayer campaign! Available options Population cap: 25 ... 1000 Warning: Excessive population cap (200 and abov...
(2) St Nazaire Raid
Created by Shadowphreak
(2) ST NAZAIRE RAID The St Nazaire Raid or Operation Chariot was a British amphibious attack on the heavily defended Normandie dry dock at St Nazaire in German-occupied France during the Second World War. The operation was undertaken by the Royal Navy (RN)...
(2) Ansaldo Genova
Created by GBPirate
Map by bockla, uploaded by GBPirate Map Description: The Ansaldo company played an important role in armaments production during the Second World War and manufactured a wide range of military goods. It was particularly well known for the production of tank...
(4) Provenance
Created by Venexis
Provenance is a quaint coastal town, and a great foothold to establish in the region. The open fields, landmark ruins and tightly knit streets of the town offer a range of combat situations and opportunities. Map Design The map is split into two distinct h...
(4) Tall Boy Junction
Created by Arms
Deep in the forested countryside of Italy, near Salerno, a road vital to the Axis war effort has been decimated. That tall boy really did a number on the intersection... Lots of groves, ditches, embankments, and defensive positions. I try to make my maps w...
(6p-8p) Sweet Lake City
Created by The_Itch
Take the town! Destroy the enemy! Map based from my COH 1 map Sweet Lake City made in 2010 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2778832982 This map includes both a 3v3 version and a 4v4 version. ...
(8) King of the Hill
Created by Shadowphreak
Control the Hill for Victory. Each team starts on either side of map defended by established bases....
(8) River Docks
Created by Shadowphreak
Inspired by COH1 Seine River Docks, one of my OG favorites! There is a second version that has the spawns on the sides - per request from many :) Here is link to that version - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3132511396...