Ravenfield

Ravenfield

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Damage Core
   
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Content Type: Mutators
File Size
Posted
Updated
133.678 KB
4 Jan, 2024 @ 11:09pm
27 Feb @ 7:52pm
11 Change Notes ( view )

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Damage Core

Description
A mutator that allows you to control how much damage you and bots deal and take.

In the mutator settings you'll find multipliers for:
  • Player To Self damage
  • Player To Ally damage
  • Player to Enemy damage
  • Ally to Player damage
  • Ally to Ally damage
  • Ally to Enemy damage
  • Enemy to Player damage
  • Enemy to Ally damage
  • Enemy to Enemy damage

Both Health and Balance damage have their own sets of multipliers.

On top of this, the mutator also serves as middleman to allow other mutators to properly modify damage without conflicting with one another. For modders, see the topic below to find out how to add compatibility with this mutator.

As of this moment, this breaks in Spec-Ops. Nothing I can do about it at the moment due to Hero Armor always being on in that gamemode. Fixed as of version 1.1.2

Other damage related mutators are likely to break this.

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Popular Discussions View All (1)
0
4 Jan, 2024 @ 11:47pm
For Modders
RadioactiveJellyfish
79 Comments
bigdog447 8 Jul @ 2:17pm 
Fair enough, good luck!
Bill Williamson 8 Jul @ 6:06am 
Hi, could you make a mod that allows changing the damage of specific weapons like anti-tank weapons?
RadioactiveJellyfish  [author] 7 Jul @ 9:25pm 
This project likely won't receive any more updates in favor of a different mod that will succeed this one.
bigdog447 7 Jul @ 8:53pm 
Would it be possible to have a version that's Eagle/Team 1 and Raven/Team 2 to make it easier to use with the new configs system?
RadioactiveJellyfish  [author] 24 Mar @ 10:42am 
Yeah Steel fixed the issue thankfully which means that bug is gone
Karl 24 Mar @ 8:56am 
GOOD NEWS: At least it works for me but thanks to the EA 31 Update, the "actor's HP while in vehicle" bug when having opponent to opponent below 1 is gone.
RadioactiveJellyfish  [author] 26 Jan @ 12:46am 
Known issue, can't do anything about it. It has to be a change made to the game by Steel not me.
Scotts 25 Jan @ 10:56pm 
looks like this mods causes explosions to damage troops inside of armored vehicles, so if you are in a tank and was hit by a missile, even though the tank could survive the hit. the explosion radius will still kill you anyways
Catatonic 16 Jan @ 4:18pm 
What is the difference between health and balance multipliers?
万穗爷 14 Jan @ 12:43am 
Oh,thanks