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As example, i'm in a tank and rn i have max 100 HP, my tank gets hits by an enemy tank, and now i have 150 HP of my character itself somehow. Medkits can fix it by weirdly healing me back to max 100 HP.
maybe its a weapon being scuffed/outdated, it mainly happens when i put my squadmates into a vehicle,when they get hit by explosives
i have gotten one of my bots to have 2k hp, issue fixed after disabling damage core tho
Balance is what controls knockdown. It's a separate metric from health. If an actor goes below 0, they get ragdolled.
Player To Self damage (Урон, наносимый игроком самому себе)
Player To Ally damage (Урон, наносимый игроком союзнику)
Player to Enemy damage (Урон, наносимый игроком врагу)
Ally to Player damage (Урон, наносимый союзником игроку)
Ally to Ally damage (Урон, наносимый союзником союзнику)
Ally to Enemy damage (Урон, наносимый союзником врагу)
Enemy to Player damage (Урон, наносимый врагом игроку)
Enemy to Ally damage (Урон, наносимый врагом союзнику)
Enemy to Enemy damage (Урон, наносимый врагом врагу)
Otherwise, this mod works flawlessly and I'm having a blast. Cheers!