RimWorld

RimWorld

76 ratings
Persistent Cavalry Spikes
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
356.909 KB
10 Jan, 2024 @ 12:39am
30 May, 2024 @ 8:23am
4 Change Notes ( view )

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Persistent Cavalry Spikes

In 1 collection by ferny
The Progression Modpack | Ferny (1.4)
643 items
Description

Makes cavalry spikes last forever. In the original mod they disappear after five days. That's it.

What about balance?
Balance be damned. I don't know or care. Made this patch for my friend. My guess is I don't think it's that overpowered if you're using CAI-5000.

Mid-save?
Safe to add mid-save.

Compatibility
Everything.
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15 Comments
El Marco 3 Oct, 2024 @ 11:08am 
Can you make a version which still breaks but last a lot longer, like 3 years?
Sockinator01 13 May, 2024 @ 7:51am 
thank you, now my entire defense won't fall apart due to stupid logic :steamthumbsup:
Narlindir 2 May, 2024 @ 2:47pm 
this got integrated into [FSF] FrozenSnowFox Tweaks just fyi
FeralFerret 24 Apr, 2024 @ 8:00am 
Wonderful. As far as I'm concerned balance can lie bleeding on my infinite durability cavalry spikes in front of my majestic invulnerable killbox. :praisesun:
ferny  [author] 3 Apr, 2024 @ 1:58am 
v3 updated to 1.5 (forgot to bring this up i did this a while ago)
Karkino 31 Jan, 2024 @ 7:31pm 
Could you patch the handheld mortar to be infinite back again?:sadcthulhu:
ferny  [author] 30 Jan, 2024 @ 9:33pm 
update: changed the description of the cavalry spike to remove "breaks after some time"
Hothrus 13 Jan, 2024 @ 5:48pm 
based mod
shob 11 Jan, 2024 @ 5:18pm 
all of your mods are essential to me
m1ssberyl 11 Jan, 2024 @ 4:16pm 
you're the modder i aspire to be: someone who clearly got fed-up with random minor things and learned enough to patch them :steamthumbsup::lunar2019laughingpig: