RimWorld

RimWorld

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Persistent Cavalry Spikes
   
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Mod, 1.4, 1.5
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10 jan, 2024 @ 0:39
30 maj, 2024 @ 8:23
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Persistent Cavalry Spikes

I 1 samling av ferny
The Progression Modpack | Ferny (1.4)
643 artiklar
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Makes cavalry spikes last forever. In the original mod they disappear after five days. That's it.

What about balance?
Balance be damned. I don't know or care. Made this patch for my friend. My guess is I don't think it's that overpowered if you're using CAI-5000.

Mid-save?
Safe to add mid-save.

Compatibility
Everything.
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17 kommentarer
ferny  [skapare] 14 jul @ 14:57 
@ Shynthetic The mod this is patching isnt even 1.6 silly
Shynthetic 14 jul @ 12:17 
when update to 1.6 ?
El Marco 3 okt, 2024 @ 11:08 
Can you make a version which still breaks but last a lot longer, like 3 years?
Sockinator01 13 maj, 2024 @ 7:51 
thank you, now my entire defense won't fall apart due to stupid logic :steamthumbsup:
Narlindir 2 maj, 2024 @ 14:47 
this got integrated into [FSF] FrozenSnowFox Tweaks just fyi
FeralFerret 24 apr, 2024 @ 8:00 
Wonderful. As far as I'm concerned balance can lie bleeding on my infinite durability cavalry spikes in front of my majestic invulnerable killbox. :praisesun:
ferny  [skapare] 3 apr, 2024 @ 1:58 
v3 updated to 1.5 (forgot to bring this up i did this a while ago)
Karkino 31 jan, 2024 @ 19:31 
Could you patch the handheld mortar to be infinite back again?:sadcthulhu:
ferny  [skapare] 30 jan, 2024 @ 21:33 
update: changed the description of the cavalry spike to remove "breaks after some time"
Hothrus 13 jan, 2024 @ 17:48 
based mod