Stellaris

Stellaris

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White hair red-eyed portrait pack 【白毛红瞳肖像包】
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File Size
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173.212 MB
14 Jan, 2024 @ 1:13am
14 May, 2024 @ 11:37am
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White hair red-eyed portrait pack 【白毛红瞳肖像包】

In 1 collection by 第37号路人
自己做的小东西
16 items
Description
White hair red-eyed portrait pack 【白毛红瞳肖像包】
"White hair red-eyed portrait pack" species portrait pack.
Because the model can only produce portraits of women, there are only women.
All portraits were completed by stable diffusion software through AI painting, a total of 120 portraits. 60 of them are creature and 60 are mechanical.
The first time to do a MOD, if there is any shortcoming, please forgive me, welcome to point out problems and put forward comments.
If you like it, you may wish to give it a thumbs up and thank you for your support.
Ironman mode is not supported.

Mopacks and ironman mods can be found in the collection.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3318760371
84 Comments
第37号路人  [author] 30 Jul, 2024 @ 11:31pm 
@Bladegod. Thanks for the suggestion. I've thought about integrating all the portraits. I had planned to do a new portrait. After that, all the mods were put together, but it was suspended halfway through, so this thing has been postponed.
Maybe I'll restart the half-done mod from before recently though? When the time comes, I will do a portrait integration mod.:delsmile:
Bladegod 30 Jul, 2024 @ 5:01pm 
Nice mod, is there any way to combine them all into one race with each group representing a single phenotype?
第37号路人  [author] 5 Jul, 2024 @ 7:37am 
@MROWL. 能具体说下哪里用不了吗?我刚才看了下,我这边好像是正常的
MROWL 5 Jul, 2024 @ 7:28am 
大佬更新一下呗,3.12.5用不了了
第37号路人  [author] 6 Jun, 2024 @ 12:09am 
@stonefly88. I've created two new species classes that contain two identical species portraits, but one mechanical and one biological. If you want to play with the mechanical "Echoes", just click on "Create New" and select "echo_mechanical" from the species category, and you will find that their trait is "Mechanical".
stonefly88 5 Jun, 2024 @ 1:04pm 
To use the mechanical portraits am I supposed to select "echo: mechanical" in the species creation menu? Because the echo portraits are not showing up in the portrait selection menu in game.
第37号路人  [author] 28 May, 2024 @ 7:12am 
@물딩딩이. If you're referring to a robot portrait created in a robot assembly factory, or a portrait change after a mechanical ascension, it doesn't seem like a no-no. These seem to be changes in the official "mechanical" category, and it seems that only by covering these portraits can they be selected in the portrait changes.:WhiteCat:
MDD 28 May, 2024 @ 3:27am 
Is there are no way to use mechanical portrait for synth?
第37号路人  [author] 16 May, 2024 @ 11:18pm 
@Ronzu Rerose. You can create a new archive and see if there is a problem. I did an update on the 15th with changes to the code section, which may indeed have some impact on past saves.:cryher:
Ronzu Rerose 16 May, 2024 @ 11:06pm 
I'm having an issue, The mod was working two days ago and now the portraits are missing except for the leader in the government. i made no changes to my game. could it be because of the update?