RimWorld

RimWorld

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Det's Xenotypes - Venators
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Mod, 1.4, 1.5
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Posted
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5.104 MB
15 Jan, 2024 @ 10:33am
16 May, 2024 @ 9:50am
8 Change Notes ( view )
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Det's Xenotypes - Venators

In 1 collection by DetVisor
Det's Xenotypes Menagerie
6 items
Description


Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators.
Venators are a quick and delicate race of expert hunters, with great shooting skills. They eat mainly raw flesh and are hence used to butchering and skinning corpses, which they are faster and more capable at than most.

When push comes to shove, they have the ability to paralyze foes with their neurotoxin, which can be useful both for enslaving pawns or to kill prey with ease.

As usual, this is the GitHub link: GitHub link[github.com]
And join my Discord server[discord.gg] to stay in the loop!

















The mod also comes with a unique weapon that can only be equipped by Venators, only if the Athena Framework is loaded. And a new piece of apparel to make your Venators more menacing.







Q: "Is this mod CE compatible?"
A: "Yes."

Q: "But DetVisor, there are no aliens in Rimworld!"
A: "Correct, and these aren't aliens, they're a hyper-adapted subset of humans much like the other vanilla xenotypes.They're meant to look more unique than things like Hussars and Impids, while still looking human."

Q: "Since they don't have a faction, where do they spawn?"
A: "They can occasionally spawn as raiders or pirates, or simply as part of the Outlander factions."

Q: "Why are the stats of the Farsighted gene so specific?"
A: "After some painstaking tweaking and balancing I've come up with a set of buffs that isn't TOO op, but it may still occasionally throw weird numbers when calculating accuracy."

Q: "Is this safe to add mid-save?"
A: "Yes, but don't remove it!"

Q: "I encountered an error!"
A: "Send me the logs so I can identify the issue."

Q: "Can I suggest additions or new features?"
A: "Although the mod is considered complete, feel free to write down in the comments."



- Almost all art assets, icons, infographics and screenshots made by me.
- The awesome storyteller-styled art used on both the preview and page is made by Visandar the Unliving.
- A big thanks to CatLover for helping proofread the descriptions.
- Armor used in screenshots and preview is from Ultratech: Altered Carbon.

No fonts were made by me.

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

[ko-fi.com]

Popular Discussions View All (2)
7
30 Nov, 2024 @ 7:54pm
PINNED: Bug reports
DetVisor
0
23 Apr, 2024 @ 10:34pm
Hunters Visage
kintyj1324
101 Comments
DetVisor  [author] 12 Jul @ 2:00am 
Yes. As I said under another mod I plan to update everything.
ACELESTKEY 11 Jul @ 7:40pm 
Are there plans for 1.6? Your Xenos are amazing
sewnutty 3 Jul @ 6:53pm 
Wait the midgets of Guild Wars 2 and Predators had a child race.
God help us all....
10/10 with a splash of gorewine.
BestNameExisting 29 Jun @ 9:31am 
Also, the venom description mentions it being from specifically venator, even though it can come from other xenotypes.
BestNameExisting 29 Jun @ 9:28am 
I like the mod but like others have said the toxin-bite is insanely OP and should probably have diminishing results for larger body sizes and not lockout others from their actions, like a enemy attacking or particular Anomaly entities doing special actions
Wemijei 22 May @ 7:11pm 
Can toxin bite anger allies if used on them? I'm using this mod on multiplayer and I don't want this cheese method to be available. Ability itself doesn't seem to be listed on Rimmsqol
Benetrator - Beton 20 Apr @ 11:18am 
Have you thought about maybe adding a body size threshold to the toxin bite? Maybe something like anything with body size > 1.5 only gets a movement debuff? I know that tiny snakes can knock out humans but being able to paralyze a thrumbo is kind of OP from my perspective
Realm Imp 17 Apr @ 10:06am 
basically predators right? pretty cool
RedGlobe 6 Apr @ 1:53pm 
Glad I could be of help! =)
DetVisor  [author] 6 Apr @ 9:55am 
Ah, well thank you for finding that out, as you said it yourself without the game throwing an error it's basically impossible to see something like that.