Dominions 6

Dominions 6

Not enough ratings
MA Juro - Mirage of Titan
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
5.682 MB
17 Jan, 2024 @ 6:52am
16 Feb, 2024 @ 7:09pm
22 Change Notes ( view )

Subscribe to download
MA Juro - Mirage of Titan

Description
Juro is a titan country with glamour and blood path. Her commanders are mostly composed of titans.

Juro Chosen is the core commander of this nation, with a highly random path and the ability to use memory crystal ball (const0, armor) to promote them to titan commanders.
There are currently 10 titan commanders - 5 basic promotions, 5 special promotions.
Basic promotions:
Warrior: Reduce all paths but increase all attributes and hp
Archer: Reduce all paths, increase accuracy, and obtain long-range AOE weapon
Priest: Reduce all paths (except blood) but gain priest level
Illusionist: Reduce elemental path but increase glamour path
Elementalist: Reduce sorcery path but improve elemental path
Special promotions require corresponding global enchantment, whether it is cast by Juro or not. Specific information can be found on Astral Beacon (const5, armor) item.

Juro did not refer to any specific mythological background. I created this mod based on my own and my friends' interests of titans and colossus in Dominions 5. I would like to express my sincere gratitude to chinese Dominions players for their support.

This mod is still under development, although there are already enough types of titan commanders available, I still hope to add more different ones in the future.

Known issues: If you If you make a Chosen or a Mirage Titan without holy path to be a prophet, her holy path will become only 2 instead of 3. At present I haven't found a perfect solution to this problem. Perhaps you can choose a priest or a titan priest become prophet to avoid it.

最后在此介绍一下Dominions中文玩家群 Dominions小避难所 QQ群号: 127978838
21 Comments
voronin_mike 23 Mar @ 8:21am 
Generally agree with Lich King - most troops are too good for a basline humans which have no background as "ultra-elite". Though probably not about Red Mages and Juro - as those are very situational as they stand and you probably need to hire loads of them to get those who are useful as more than just researchers. Not sure.
Also, the titan queen Pretender is lifeless for some reason, which makes her useless as an SC/expander. Similar with some other units which probably shouldn't be lifeless with the background text they have. Or some explanation in the flavor text should be present.
Lich King 26 Mar, 2024 @ 9:28am 
also make juro chosen 4 cost instead of 3 you can basically get one out every turn and they really dont have any economy problems they can expand really fast with little to no consaquinses making them very good on that front to
Lich King 26 Mar, 2024 @ 9:25am 
Red mages need the nerfs to turn 6 +300 rp shouldnt be a thing and it just keeps going from there. i would nerf their magic attune trait or get rid of it to make them balanced or increase their cost.

every unit besides the scout, black inquistor and zeolots all need cost increases. regular units have great armor overall like full plate. longbows do alot of dmg. i would remove zeolots invuniablity if anything. change juro chosen immortality to only domain immortality
Lich King 26 Mar, 2024 @ 9:11am 
Hey avatar i love juro but i think they need some nerfs overall Juro chosen needs a cost increase 500 gold for all that that while also being a good researcher.
Redmage same either remove the magic attuine or increase her cost is what i would do.
all their units are good comparable to ulm but being cheaper and less resource intensive zealots are really good trash unit while their standard units are really good transistion longbows are king.
Mirror shades are very good holy unit i would increase their cost.
Tre 17 Feb, 2024 @ 9:40pm 
Avater by chance are u going to add more Special Promotions?
Shapemyst 17 Feb, 2024 @ 12:08am 
Thank you for the fast fix!
Hide  [author] 16 Feb, 2024 @ 7:09pm 
The recent update modified #ammo command, perhaps this caused the problem.
Shapemyst 16 Feb, 2024 @ 2:32pm 
I got the same error message that UselessOkuu was getting, didnt try to fix it yet but i did trace it down to (probably) this mod
UselessOkuu 16 Feb, 2024 @ 8:55am 
Dunno if is only me, but I got a CTD with the error "w2352 has too much ammo"
I checked the .dm files of the mods I have and found this mod has a weapon with that id number (2352), I reduced the ammo from 50 to 10 and that fixed the crash.
Again, dunno if it was just me, but just reporting it just in case
Tre 26 Jan, 2024 @ 10:19am 
Ohhhhhhhhhhh, my mistake. I completely read that wrong. Okay, time to torture my neighbors in my playthrough.