Crusader Kings III

Crusader Kings III

125 ratings
Court Interface Enhanced [1.11 Peacock]
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162.938 KB
17 Jan, 2024 @ 11:56am
26 Jan, 2024 @ 3:47pm
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Court Interface Enhanced [1.11 Peacock]

Description
This mod overhauls the Court Window interface to make it prettier and easier to read at a glance. No longer will you suffer an excel spreadsheet and scroll endlessly to appoint a new courtier.

Card like system to display courtier information
The cards are split in a 2xN grid that fits more information in the window
Information when you need it
  • Hover over a courtier to see the effects
  • Empty and your held positions are hidden by default, and displayed when you click the tab button in the bottom.
Observation
All empty court positions are displayed, because Paradox's code is a mess (like really a mess) and when you hide an item it still sometimes occupies a position in the grid, creating several ugly gaps in the grid. I opted to instead show all empty positions, but disable them as buttons and have them shown with a black background.

Let me know if you guys have any suggestions. Any feedback is welcome!
Special thanks to Agami for the massive help with interface modding
32 Comments
Dorwon 13 Oct, 2024 @ 5:02pm 
could you please update this mod it doesnt work anymore
Alex  [author] 27 Mar, 2024 @ 7:05am 
@Etshy Not really. Datacontext really is more of a way of getting easier access to a datamodel, like not having to invoke the full path
Etshy 17 Mar, 2024 @ 4:22pm 
can't you add multiple datacontext to one element ? I remember seeing some mods with multiple datacontext.
Alex  [author] 15 Mar, 2024 @ 3:18pm 
Different kind of merging. By datamodels i mean an in-game variable that contains info about court positions. What I want is to have one datamodel for all court positions, regardless of whether or not they are employed or not.
Teamson 15 Mar, 2024 @ 9:27am 
Notepad++ does have many features around mergin. Still a bit of effort though.
Alex  [author] 14 Mar, 2024 @ 3:16pm 
I'm down to remake this mod in the future if anyone knows of a way of merging data models. What I originally wanted to do was to have a fixed grid of court positions that would show up regardless of whether or not they were appointed. But since the game only has data models for Empty or Employed positions, makes it impossible.
evlarg1 13 Mar, 2024 @ 8:50pm 
@Alex Yeah this MOD was awesome for while, thanks for the effort!
Sinfulmoon 13 Mar, 2024 @ 5:31am 
@Alex That's sad to hear, thank you so much for the mod while it worked. It was really nice to have.
Alex  [author] 9 Mar, 2024 @ 7:56am 
Ok, so they've updated the court position window and changed like 1800 lines of code which would require me to completely re-write the mod to make it compatible with the new patch. As a result, I won't be doing it. If you want to patch it, you have my full permission to use any assets in this mod as you see fit
LittleTofoo 5 Mar, 2024 @ 1:28am 
Will it have 1.12.1 (Legends of the Dead) compatibility update?