Crusader Kings III

Crusader Kings III

Court Interface Enhanced [1.11 Peacock]
32 Comments
Dorwon 13 Oct, 2024 @ 5:02pm 
could you please update this mod it doesnt work anymore
Alex  [author] 27 Mar, 2024 @ 7:05am 
@Etshy Not really. Datacontext really is more of a way of getting easier access to a datamodel, like not having to invoke the full path
Etshy 17 Mar, 2024 @ 4:22pm 
can't you add multiple datacontext to one element ? I remember seeing some mods with multiple datacontext.
Alex  [author] 15 Mar, 2024 @ 3:18pm 
Different kind of merging. By datamodels i mean an in-game variable that contains info about court positions. What I want is to have one datamodel for all court positions, regardless of whether or not they are employed or not.
Teamson 15 Mar, 2024 @ 9:27am 
Notepad++ does have many features around mergin. Still a bit of effort though.
Alex  [author] 14 Mar, 2024 @ 3:16pm 
I'm down to remake this mod in the future if anyone knows of a way of merging data models. What I originally wanted to do was to have a fixed grid of court positions that would show up regardless of whether or not they were appointed. But since the game only has data models for Empty or Employed positions, makes it impossible.
evlarg1 13 Mar, 2024 @ 8:50pm 
@Alex Yeah this MOD was awesome for while, thanks for the effort!
Sinfulmoon 13 Mar, 2024 @ 5:31am 
@Alex That's sad to hear, thank you so much for the mod while it worked. It was really nice to have.
Alex  [author] 9 Mar, 2024 @ 7:56am 
Ok, so they've updated the court position window and changed like 1800 lines of code which would require me to completely re-write the mod to make it compatible with the new patch. As a result, I won't be doing it. If you want to patch it, you have my full permission to use any assets in this mod as you see fit
LittleTofoo 5 Mar, 2024 @ 1:28am 
Will it have 1.12.1 (Legends of the Dead) compatibility update?
Shadowslayer3307 5 Mar, 2024 @ 1:24am 
hey guys this may need to be updated with recent update
bartc79 11 Feb, 2024 @ 12:21pm 
@aww_potatoes [KET] Advanced Court needs to be before this mod. You don't get the larger images from [KET], but you do get all the new court positions.
@ROFLMFAO LOL thanks for the mod works great with [KET] Advanced Court now!
Aww_Potatoes 1 Feb, 2024 @ 5:19pm 
Is there a specific load order for using [KET] Advanced Court and Court Positions Expanded with this?
Годяй 27 Jan, 2024 @ 1:19am 
Yep, compatibility confirmed )
Alex  [author] 26 Jan, 2024 @ 3:51pm 
Alright guys, I think I managed to make it compatible. Also, I added localization strings for all languages, let me know how it works out! (And if you have a suggestion on how to better translate it)
Kallixede 25 Jan, 2024 @ 5:41pm 
I need a compatch for [KET] Advanced Court and Court Positions for this so bad
Годяй 24 Jan, 2024 @ 9:48am 
Great mod, but needs comppatch for [KET] Advanced Court and Court Positions Expanded
Ulthar 23 Jan, 2024 @ 1:37pm 
Paradox should adopt this UI change, it's brilliant.
Bloodraven 22 Jan, 2024 @ 10:18pm 
I think the issue Banshee might be coming across is that he could be using [KET] Advanced Court and/or [KET] Court Environments. These mods add new tabs to the court position screen so its causing the errors he's described. I had those mods alongside yours and it appears halfway on the screen. I turn them off and its fine.
Alex  [author] 22 Jan, 2024 @ 6:45pm 
@Banshee you know, i really can't help you guys unless you give me a screenshot and a list of mods you're using. Also, are you using a different DPI or something like that?
Banshee 22 Jan, 2024 @ 12:43pm 
The menu appears only half on-screen, there is no way to move it fully on-screen so I cannot see half of the courtiers.
Alex  [author] 21 Jan, 2024 @ 9:21am 
@Accu91 A screenshot could help me diagnose the problem
@BonumMonstrum Will do
BonumMonstrum 21 Jan, 2024 @ 6:21am 
Could you add a localization file and change
text = "Empty Court Positions"
text = "Your Court Positions"
to variables so that different languages could easily be added? :steamhappy:
Accu91 21 Jan, 2024 @ 1:53am 
Nice idea, unfortunately I only see half of the positions, the other half is sunk into the right side of my screen, so that I can't select certain positions.
Alex  [author] 19 Jan, 2024 @ 10:14am 
Alright, fixed. Introduced max_width to character names and court titles
Alex  [author] 19 Jan, 2024 @ 9:31am 
@gargoyleKMR
Oh that's great that you catched that! can you send me a screenshot so i can try to fix?
GargoyleKMR 19 Jan, 2024 @ 8:41am 
Thank you for your great work, but there is one thing I find annoying. hat is when a noble takes a court position under his/her (long) full name, the width of the position grid will become too long, especially in the right column, causing the replace and cancel buttons themselves to be unselectable because they are off-screen. It is likely a game specification that the grid size automatically changes, although I am not very familiar with it. So just an FYI.
Bloodraven 18 Jan, 2024 @ 11:52pm 
This Mod is a god send. I hate infinitely scrolling on the court position screen so thanks for this.
golgol395 18 Jan, 2024 @ 10:32pm 
This is a great mod! Good work!
Altumnus 18 Jan, 2024 @ 8:25am 
Thank you for sharing this!

Makes the Court Window easy to view, navigate, operate, and understand. Plus, it looks great.

Since it only alters a single file ("window_court_positions.gui"), I placed it after all other UI mods.
Alex  [author] 17 Jan, 2024 @ 6:52pm 
@ 牛奶大魔王
Court extensions yes, but nothing that changes the file gui/window_court_positions.gui is compatible. So in that case, [KET] Court Environments isn't compatible
牛奶大魔王 17 Jan, 2024 @ 6:30pm 
I like this UI, it looks clean and simple, but I'd like to ask if it compatible with the other court extensions like [KET] Court Environments