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Thanks for the feedback. Unfortunately, I was unable to reproduce the issue. You can submit your 'logs' and/or 'crashes' directories/folders to idev.adm@proton.me. These can be found in /home/[USER]/.local/share/Paradox Interactive/Crusader Kings III/ on linux and ~Documents/Paradox Interactive/Crusader Kings III/ on windows. Thanks again and I hope the issues resolves soon!
Thanks for you comment. It has been significantly lessened. It is much more rare (about 7-10 years or so where the ai will consider stealing from you). Let me know if you would like it otherwise, I can tell you which things to change or such.
There is a character flag added in the ai_option scripted effect that expires after seven years -- this flag prevents different ai targeting you back-to-back (you can change the amount of years to your satisfaction). This is within the first few lines of the 'mt_ai_action_effect' within 'mt_event_effects.txt.'
In the actually interaction (character_interactions folder), ai values have been scaled down, so the ai will typically need more of a personality / reason to wish to do it.
If you feel comfortable, you can change some of these things to suit your preference. I just felt like the interaction should be more rare -- it was popping up much more frequently than intended.
Please let me know your thoughts and such!
I appreciate your taking the time to write a comment!
Kindly,
idev
I can understand your grievance. I will upload a version with the AI off -- very shortly. I will also be trying to find new balance for the prevalence of the AI. It is intended to happen every so often, but it seems the AI reasoning happens a little more frequently than I expected. I appreciate the feedback and be on the lookout for the non-AI version if you should want it. Thank you!
Kindly,
idev