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Night Vision, Ego Projection, and Light Manipulation are all totally vanilla at current, checked with no other mutation-related mods loaded. willpower scaling mutations works perfectly fine. toughness scaling works, but it seems the stat-scaling is able to push a mutation two levels above the intended level cap? i.e. a level 1 character with 20+ toughness will have winter fur at level 3 instead of capped at 1. im assuming heightened instincts works fine (it provides bioscanning at least) but im not really sure how to check my current crit rate lol. psychometry's tech- and structural-scanning also work fine.
So for some reason I was having issues where the vanilla mutations you changed weren't working but now some of them are, the willpower ones and psychometry, not sure about light manipulation. I have no idea what I did to make that happen except subscribe to more of your mods.