RimWorld

RimWorld

602 ratings
Blueprints - Forked
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Mod, 1.4, 1.5
File Size
Posted
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374.239 KB
30 Jan, 2024 @ 9:47am
20 Apr, 2024 @ 4:27pm
15 Change Notes ( view )

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Blueprints - Forked

Description
A fork of Blueprints by Fluffy.

Difference:
  1. remove readout to avoid errors.
  2. fix potential errors occurring when buildings made from stuff lacking stuff. This issue typically arose when the mod containing that stuff was removed.
  3. extend the max length of the name of blueprints from 24 to 99, allow arbitrary characters in name.
  4. move the editing menu to the right-click float menu of the blueprint.
  5. add compatibility for dubs mint architect menu.
  6. support blueprint for props in Vanilla Furniture Expanded - Props and Decor (including export props in Alpha Prefabs).
Enhancement:
  1. allow replacement of buildings and terrains under the same dropdown menu.
  2. separate ThingDef with different stuffs.
  3. provide more detailed info in the editing menu.


Recommend to use Alpha Prefabs to get some cool blueprints from the prefabs.

Most of the mod was made by Fluffy. I will delete this at fluffy's request.
Popular Discussions View All (3)
10
18 Jun @ 7:27pm
PINNED: BUG REPORTS
zeus
0
7 Jul @ 12:30am
1.6 FIx?
RnP
0
16 Jan @ 12:11am
Severe Freezing Issue: Tilled Soil + Blueprints Conflict
MonoLiion
134 Comments
Schweppes 4 hours ago 
well done captain. straight up lending a helping hand
Rubinelle 21 hours ago 
Captain, I love you, albeit platonically. I was trying to mess with it without any prior knowledge of modding (aside from extremely basic understanding of C#) yesterday and got stuck at trying to compile it back on Visual. Really makes you apreciate the work of modders.
Captain Shitface 22 hours ago 
With no word from zues nor Fluffy, I went ahead and updated this myself :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3525001145
大番薯之怒 13 Jul @ 6:14am 
1.6 1.6 1.6
Rubinelle 12 Jul @ 12:09pm 
Yeah, does not work, it is VERY helpful mid to late game for me sadly.

Throws this error:

Root level exception in OnGUI(): System.NotImplementedException: The method or operation is not implemented.
[Ref E64FD955]
at Verse.Designator.DesignateSingleCell (Verse.IntVec3 c) [0x00000] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x00050] in <fcfab19af5d14a608a65ebd77f29482f>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00010] in <fcfab19af5d14a608a65ebd77f29482f>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x0009d] in <fcfab19af5d14a608a65ebd77f29482f>:0
at Verse.Root.OnGUI () [0x00040] in <fcfab19af5d14a608a65ebd77f29482f>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Root:OnGUI ()
时透无一郎 12 Jul @ 7:46am 
1.6 1.6 1.6 1.6 1.6 1.6 1.6 1.6 please
bashnako 12 Jul @ 5:36am 
Right now it doesn't work in 1.6. Any alternatives?
Squishyjellyfish 12 Jul @ 1:17am 
1.6 please
yuhaonan2016пр 7 Jul @ 10:16pm 
1.6 1.6 1.6 1.6:steamthumbsup:
RnP 7 Jul @ 12:29am 
Fix 1.6 please