Left 4 Dead 2

Left 4 Dead 2

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The Arrival
   
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Survivors: Coach, Ellis, Nick, Rochelle
Game Content: Campaigns
File Size
Posted
Updated
475.103 MB
1 Feb, 2024 @ 11:18pm
22 Jan @ 6:03pm
23 Change Notes ( view )

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The Arrival

Description
The Arrival is Final Chapter of DeadCity Series, the surivors have arrived at River City in hope to find others where the virus had started. The survivors were LEFT BEHIND to fine themselves to see the DAY AFTER and hopefully to reach the final chapter and survive DEAD CITY.

Six map campaign
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1. Arrival
2. Riverside
3. Backalley
4. Bridge
5, Plant
6. RoofTop


WARNING: This campaign is for competitive play, so beware...


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Special Thanks:
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• 1SG_Heartless -------------> Testing, Mapping & Nav Tools
• Trunten -------------------> Mapping tools
• TimelordMagnums357 --------> Decompiling & Debugging
• Rayman1103 --------> Scripting & Support


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Beta Testing & Advisors:
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* 锦钰
* 人体描边大师
* kurochama
* Yakuza Merkitzi


A few servers w/custom stats including website to view gameplay activity.
* WEBSITE: https://zombiefest.maurians.org/
* HOSTNAME: zombiefest.nodecraft.gg
* SERVER1: 79.127.238.28:27015


COPYRIGHT & TRADEMARK
---------------------------------------------------------------
https://copyrightdepot.com/showCopyrightToUser.php?lang=EN&id=13667
https://copyrightdepot.com/showCopyrightToUser.php?lang=EN&id=3372
https://copyrightdepot.com/showCopyrightToUser.php?lang=EN&id=13668

"Copyright 2023 [ilcannibal and Trunten and TimeLordMagnums357 and 1SG_Heartless]
This item is not authorized for posting on Steam, except under our accounts"
101 Comments
ilcannibal  [author] 22 Jun @ 5:05pm 
@Это был не Таркус,

I am very grateful for The Crew, we put our skills together so players can enjoy - Thanks
Thanks guys. Didn't know DeadCity II lite is it's own campaign, thought that's just some bugfixes
ilcannibal  [author] 20 Jun @ 1:29pm 
@Это был не Таркус,

Greetings, I can't find my discussion on steam but here is the layout:

INTRODUCTION - "18 Levels"
* DeadCity I (L4D1)
** DeadCity II (L4D2)
*** DeadCity III - The Arrival

PRELUDE - "3 Levels"
DeadCity II Lite

GAMEPLAY - "21 Episodes"
1. Left Behind ----> Series 1 - (4 episodes)
2. The Betrayal ----> Series 2 - (5 episodes)
3. Day After ----> Series 3 - (6 episodes)
4. The Arrival ----> Series 4 (6 episodes) ****

* Left4Dead 1 Survivors
** Left4Dead II Survivors
*** All Survivors meetup
**** Here you can substitute anyone of the INTRODUCTION from above mention.
Trunten  [author] 20 Jun @ 10:27am 
1. he's answered that some where before but i can't find it
i'll let him answer the order again later when he sees this

2. yes, I believe that's correct. Dead City was the only one for both.

3. good question, would make it convenient
but i think only he could do that, so i'll let him
i don't want to make changes without his approval
3 questions:

1. Help with timeline, which campaigns is first, second and etc.
2. I remember DeadCity was a campaign back for first L4D, these others were only made for second game?
3. Why there's no collection with all your campaigns of this series? Would be easier to download them in one click
ilcannibal  [author] 3 Jun @ 7:55pm 
One thing I love is when other can add to custom level designs instead of all this zombie hated disease they spread like a virus. I am so grateful for your work. I really like to see others download this mod to the Dead City Series.
ilcannibal  [author] 31 May @ 10:07pm 
@Big_Cheese_5,

Really like those custom sounds, L4D1 DeadCity was done 15yrs ago with professional DJ & Mixer.

https://www.youtube.com/watch?v=b1t0FbqgOxw


Thanks, again this what I am talking about when I see players enjoy custom map levels.
Big_Cheese_5 31 May @ 8:08pm 
The Dead City 2 music mods is from the game called: NIKKE
The Arrival music mods is from the game called: Girls Frontline
Big_Cheese_5 31 May @ 8:07pm 
@ilcannibal I have done it, its a rough draft and i will change a few for the Workshop version that i am working on it right now (mostly the finale or some stage)
here's Part 1, this has stage 1-5. i have to part 2 because i have a 8 player mods that soft-lock the finale on stage 6
Part 1: https://youtu.be/jTQ19_REphQ
Part 2: https://youtu.be/nP2dkWP33fI
I have made Dead City 2 music mods in my workshop
Big_Cheese_5 31 May @ 8:01pm 
@ilovebook95 it happens to me on Stage 4, i assuming for me is the 8 player mods that cause it to conflict and crash