Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
my group tried using this sub, and while its really cool, we've got some issues with it
smartbomb, the heavy mount memory component, linked top right and bottom left guns to one loader, shot trap on the front, and mainly the bottom periscope getting stuck in other ships because it does not retract all the way, and making game physics freak out and locking both the subs against the ceiling
we like the submarine, it has really neat features and the layout is pretty good, and has enough spare room to build the additional EA fabricators without blocking much, which most subs just dont... theres just a few of these things we ran into
there is a memory component attempting to constantly fight the gun aim, and there is no override to it, or the sonar aim
So far the only thing killing our run is the sub just having a meltdown either during combat, or just travelling. We even undocked with a station and it exploded.
Again though, thank you, my nav terminal has been soft locked for awhile, you fixed it for me! Love these subs a lot