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also make sure every grid you want to dock together has its shield blocks individually named (so for example instead of having the shield emitter named shield emitter on both a carrier and its fighters it would be shield emitter carrier and shield emitter fighter fighternumber) to avoid hickups from blocks getting confused for beeing the same block and not different blocks of the same type which can sometimes happen even with no mods in use.
cause only one shield can be up for any given gridcombination.
if you dock a grid via connector or landinggear to another grid the shield will go into shutdown mode where it is intended to keep its charge (atleast as long as the world isnt unloaded on host side but that is due to se limitations not allowing a shield charge beeing save upon world unload) but not recharge or protect.
its a bit hickuppy and in my experience works better if you tell the shield to go into shutdown mode (nope thats not the on/off button but a seperate one, its the one with shield up/down) manually before docking as that works more reliable than the automatic mode.
its configurable for stuff spawned by mes https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1521905890 and the options for it are inside mes and how to is explained inside the github based mes wiki https://github.com/MeridiusIX/Modular-Encounters-Systems/wiki/Admin-&-Configuration:-Grid-Settings
if you have probs with that option i would say the best place to ask is the discord linked inside the moddescription of mes itself.
So it is configurable who has them and yes thats what i was asking just not sure how you would find that option, would you know where it is.
what exactly do you mean with "turn off shields for all enemys"?
if its related to having shields on npc grid that did get spawned via mes just dont activate the shield randomization and they wont have shields.
if you want to take out the shields on an enemy grid so that they cant get back up you just need to take out all emitters or controllers and they whont be able to raise it back up.
if its something else you mean please be atleast a bit more detailed about what you mean.
none i know of.
All scripts I seem to find just show one global shield HP.