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Ace Combat 6: Chandelier
   
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Category: Single Scenarios
Vehicle: Any Vehicle, F/A-26B
File Size
Posted
Updated
304.214 MB
8 Feb, 2024 @ 8:19pm
10 Feb, 2024 @ 11:49pm
5 Change Notes ( view )

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Ace Combat 6: Chandelier

Description
- To All Things -

Destroy the Chandelier doomsday weapon!

Mission 15 of Ace Combat 6

Take part in the Final battle of the Emmeria-Estovakia War with the fully built Chandelier Railgun!

Features:
- Full In Mission Dialogue And All Cutscenes
- 1 to 1 Enemy And Friendly Placements
- Fully Custom Built Chandelier Railgun
- Stauros Loading Sequence
- Both Tunnel And Barrel Runs
- After Mission Ending Cutscene
- Checkpoints after Cutscenes and Mission Updates
- Infinite Ammo (6 Seconds) And Infinite Fuel, Take Minimum Fuel
- Small Variety of Special Weapons Available (CAGM-6, AIM-120, Mk.82, Hydras, AGM-126)

Note:
Due to the large scale of the Railgun and already large amount of Units at once, the fleet ships do not have hardpoints and do not fight back and only half of the Enemy Aircraft spawn (Strigon Team still fully spawns) in the Solo Player Variant of the mission.

Tip:
Mission can be very hard if trying to play like the original mission its based off of, take it slow and spam flares, they come back every 6 seconds.

Credits:
Project Aces
My Mental Sanity :D
Chasaroonie For Playtesting

Playtested Both in Flatscreen Mode (4K Graphics) and in VR (HTC Vive Pro 2) with RTX 3090.
Total Days Spent Making: 23 Days
Total Static Prefabs: 2534

Discord: Legendairy4a11
5 Comments
Legendairy  [author] 28 Nov, 2024 @ 5:45am 
@Creeperbros As of now I have no plans to remake AC6, Chandelier was a one off test to see how far I can push the Map Editor and have no plans as of now to make the entire campaign, since the scale is unimaginably bigger then any other Ace Combat Campaign (Liberation of Gracemeria has roughly 500 AI Units) and to scale it down so VTOL VR could run it would do it a injustice imo. However I will look into seeing if it's feasible at some point.
Creeperbros 22 Nov, 2024 @ 2:56pm 
I want to ask, since you recently remade all of AC5 in Vtol VR and since you remade Chandelier in Vtol VR, do you have any plans on remaking the rest of the AC6 campaign, just curious.

Also I must say you did an incredible job on remaking Chandelier. :steamthumbsup:

<<"Let's go, Garuda 1! It's time to finish this!">> Shamrock Garuda 2
Flop 3 Jul, 2024 @ 1:47am 
Man you did such an incredible job with this. The Chandelier looks amazing and the sense of scale is great.

The weak spots are also cleverly designed. You really used all the assets available in a super clever way.


Great job!!!
Legendairy  [author] 26 May, 2024 @ 3:38am 
@ZbuffeR You can allow up to 3 cruise missile launches so you have a bit of leeway.
The best tactic is clear out the enemy aircraft then turn your attention to the AA Guns and SAMS along the structure in the front, Then you should be able to deal with the vehicle going down the path.
Also make sure to increase your Flare release rate to spam them to avoid missiles, once empty they'll come back after 6 seconds.
ZbuffeR 23 May, 2024 @ 2:26pm 
Beautiful but difficulty seems way yoo hard.
Tried a few times but was rekt a lot trying to destroy the vehicle that goes inyo the cannon.

Any hints to enjoy more ?