Jagged Alliance 3

Jagged Alliance 3

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Mod Categories: Weapons & Items, Game Settings
File Size
Posted
Updated
7.746 MB
10 Feb, 2024 @ 6:51am
10 Mar @ 3:21am
19 Change Notes ( view )

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More Armor

In 1 collection by Lucjan
Lucjan's cut
21 items
Description
More Armor

Adds a ton of armor to the game. All balanced around existing Vanilla armors.

To make enemies use More Armor I recommend using C-UAE Cross-Mod Universal Armory Expansion(link)

Additions:

Head Armor + Night Vision Goggles combinations
Head Armor + Gas Mask combinations
New Camo Armor (Kevlar chestplate and Flak Armor)

Recipes that allow to upgrade all Camo armors
Recipes that allow to add Night Vision Goggles or Gas Mask to any Head Armor

New variations of all regular vanilla armors
Modern versions: little more pirced damage protection and breaks slower. Inspired by FDE color schema.
Combat versions: little more damage protection and breaks slower. Inspired by FDE Camo color schema.

In total
Over 150 new Armor items and Armor Recipies

Distribution:

Around 50 Armors distributed via Bobby's Rays, rest available via crafting.
C-UAE Cross-Mod Universal Armory Expansion(link) will distribute among enemies

Mod options:

Hide Gas Mask - Base game shows a deafault gas mask on character model, as all Gas helments are of Gas Mask Base class they show up as Gas Masks, with this option it can be changed to show hair instead.



Version: 2.05-084
Popular Discussions View All (1)
12
9 Aug, 2024 @ 11:33pm
feedback
mousetrapreplica[TSC]
55 Comments
Lucjan  [author] 17 Jul @ 2:30pm 
Both the standalone and in helmet attachments will have effect, there is not double effect so you can say it is compatible, depends how you look at it.
Monir 17 Jul @ 11:46am 
Is it compatible with Revised Tactical Gear II ?
There are specific slots for gaz mask and NVG in Revised Tactical Gear II.
Lucjan  [author] 10 Mar @ 3:25am 
@Mutazek I fixed those prices but I am not sure if that will change Bobby ray prices in your save right away or only in the next shop refresh.
Lucjan  [author] 10 Mar @ 2:50am 
Thanks for reporting. Statas are
indeed the same, some variants got price increase(x6 in this case) from camo bonus twice.
Mutazek 10 Mar @ 1:58am 
Is there any particular reason why some of the equipment has such big disparity in price even tho they seem to be the same at Bobby's Rays? Even the Heavy versions of the Brown Camo armours are cheaper than the vests and medium armour. So far seems to be only with the Combat variants

https://i.postimg.cc/3Rj7f8Zc/image.png
Lucjan  [author] 26 Feb @ 12:27am 
I don't think so but there are some rare heavy armor in vanilla with no penalty as far as I remember.
alrumpel 25 Feb @ 1:04pm 
Did the mod remove the malus from heavy armor to movement points? I found some heavy armur, but suffered no penalty. Thanks for the great mod and your answer in advance.
Lucjan  [author] 29 Jan @ 2:51pm 
PSA I release major CUAE update. 🚀

Changes were extensive so there is no-zero chance for some minor bugs. Please report 🙏
Lucjan  [author] 6 Sep, 2024 @ 10:11pm 
Hi, PM
cbcFoNV 6 Sep, 2024 @ 5:37pm 
Hey Lucjan, love the More Armors mod! I put together this one to allow removing weave padding and ceramic plates from the armors added by your mod ala Acredo's "Remove Paddings and Plates" :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3324757540
I put in some code over the last day or so to allow separating helmets and gas masks/NVG. I'll probably have it fully tested in-game by the end of the weekend. I can send it to you to add to More Armors, or with your permission, I can publish an update to the "Remove MORE Paddings and Plates" mod that will allow separating combined helmets. Cheers!