Jagged Alliance 3

Jagged Alliance 3

More Armor
55 Comments
Lucjan  [author] 17 Jul @ 2:30pm 
Both the standalone and in helmet attachments will have effect, there is not double effect so you can say it is compatible, depends how you look at it.
Monir 17 Jul @ 11:46am 
Is it compatible with Revised Tactical Gear II ?
There are specific slots for gaz mask and NVG in Revised Tactical Gear II.
Lucjan  [author] 10 Mar @ 3:25am 
@Mutazek I fixed those prices but I am not sure if that will change Bobby ray prices in your save right away or only in the next shop refresh.
Lucjan  [author] 10 Mar @ 2:50am 
Thanks for reporting. Statas are
indeed the same, some variants got price increase(x6 in this case) from camo bonus twice.
Mutazek 10 Mar @ 1:58am 
Is there any particular reason why some of the equipment has such big disparity in price even tho they seem to be the same at Bobby's Rays? Even the Heavy versions of the Brown Camo armours are cheaper than the vests and medium armour. So far seems to be only with the Combat variants

https://i.postimg.cc/3Rj7f8Zc/image.png
Lucjan  [author] 26 Feb @ 12:27am 
I don't think so but there are some rare heavy armor in vanilla with no penalty as far as I remember.
alrumpel 25 Feb @ 1:04pm 
Did the mod remove the malus from heavy armor to movement points? I found some heavy armur, but suffered no penalty. Thanks for the great mod and your answer in advance.
Lucjan  [author] 29 Jan @ 2:51pm 
PSA I release major CUAE update. 🚀

Changes were extensive so there is no-zero chance for some minor bugs. Please report 🙏
Lucjan  [author] 6 Sep, 2024 @ 10:11pm 
Hi, PM
cbcFoNV 6 Sep, 2024 @ 5:37pm 
Hey Lucjan, love the More Armors mod! I put together this one to allow removing weave padding and ceramic plates from the armors added by your mod ala Acredo's "Remove Paddings and Plates" :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3324757540
I put in some code over the last day or so to allow separating helmets and gas masks/NVG. I'll probably have it fully tested in-game by the end of the weekend. I can send it to you to add to More Armors, or with your permission, I can publish an update to the "Remove MORE Paddings and Plates" mod that will allow separating combined helmets. Cheers!
warriorandtoaster 30 Aug, 2024 @ 4:45am 
Gotcha, thanks for all your work!
Lucjan  [author] 30 Aug, 2024 @ 4:01am 
No, I have it on my todo list but I have no idea when I have time for this mod.
warriorandtoaster 30 Aug, 2024 @ 3:10am 
Is there a way to separate helmets from NVGs and Gas Masks once combined? NVGs in particular are valuable so if there's no way to remove them from a helmet, I'll just end up holding on to them separately until I find a camo + high quality helmet of the right type.
Lucjan  [author] 13 Aug, 2024 @ 5:33am 
No
moj__ 13 Aug, 2024 @ 4:44am 
A dumb questiom maybe...im new to the game...does the armours show on the characters...in the game? in 3d.
Draconis🐊 3 Aug, 2024 @ 8:36am 
I have been having a pretty meh time with JA3 modding lots of balance issues or incompatible/unupdated mods. However this one is A+ you were able to add minor bonuses and make the armor system much more interesting. Also since enemies use the new NVG helmets and masks with the additional mod it makes encounters more varied and interesting.

I had considered making something much more simple to mess with the armor system and differentiating the vest options as acting as one step lower in classification I.E. a Medium vest is light and a heavy vest is Medium to make up for the no arm protection. However that left the standard flak jacket in the dust. Should it be kept as is as the worst armor, or would giving it a minor bonus so it could compete with the kevlar vest and light armor jacket slightly.
Shuri-Sama 31 May, 2024 @ 1:32am 
sure gas mask or nv google i know how to combine with a helmet (not used timmehs armor mod before which has this function as well) but then the description just irritated me. cause there its mention only some could buy from bobbys rest u need to craft (so thats why i ask for a list ^^)
Lucjan  [author] 28 May, 2024 @ 12:55am 
When you right click on an item there will be combine option which will allow you to combine with an item.

E.g. if you have a GasMask in the invetory you can then right click on a Helmet and then combine it with a GasMask. The same way you would combine a vest with ceramic plates.
Shuri-Sama 27 May, 2024 @ 3:25am 
where can i see the crafting reziepe list?
saschapl84 19 May, 2024 @ 9:58am 
ty!
Lucjan  [author] 13 Apr, 2024 @ 7:25am 
Yes, fixed
Óðinn 13 Apr, 2024 @ 7:21am 
I am not sure about the meaning of "FED" color, do you mean "FDE"?
FED usually stands for "federal"
FDE usually stands for "flat dark earth"
mc5000 5 Apr, 2024 @ 3:39pm 
Thank you!
bibakilla 2 Apr, 2024 @ 2:49pm 
Awesome mod! FINALLY gasmask/helmet and nightvision/helmet-combi. Works perfectly fine in coop.
Lucjan  [author] 1 Apr, 2024 @ 7:13am 
Thank you, I appreciate it
Óðinn 1 Apr, 2024 @ 5:12am 
Looking good! Keep up the cool updates please Sir!
Lucjan  [author] 29 Mar, 2024 @ 12:40pm 
PSA new update
Added Camo Flak Armor
Added NV Deathsquad Helmet (with recepie)
mousetrapreplica[TSC] 24 Mar, 2024 @ 1:59pm 
i left some feedback in a discussion thread :)
Lucjan  [author] 5 Mar, 2024 @ 2:27pm 
Thanks for pointing that out, fixed. I am looking forward to reading your feedback.
mousetrapreplica[TSC] 5 Mar, 2024 @ 1:56pm 
might give this a go since i saw timmehs armor overhaul is apparently not working properly with the current game version, ill let you know what i think after i put some playtime into it.

small nitpick but i noticed you spelled Kevlar wrong in your mod description
Lucjan  [author] 2 Mar, 2024 @ 10:59am 
IMO

Kevlar versions needs more work but I am almost happy with Light and heavy
Lucjan  [author] 2 Mar, 2024 @ 10:58am 
I made little adjustments to Solid versions
And I added rust/tear/color-lose overlays to Poor versions

*Only images have changed

I count on your feedback
Óðinn 2 Mar, 2024 @ 8:45am 
Maybe your monitor needs calibrating PEKO. Is it a VA, OLED, IPS or some other type of panel? On my IPS monitor the updated colors look great.
PEKO 1 Mar, 2024 @ 6:29pm 
After update
Similar gear colors cause pain to my eyes
Lucjan  [author] 1 Mar, 2024 @ 7:52am 
Only images have changed, Ids are the same so nothing chnages, or old Solid are new Solid etc
Óðinn 1 Mar, 2024 @ 7:32am 
Excellent! :steamhappy:

Any idea how this will work with an existing save?
Lucjan  [author] 1 Mar, 2024 @ 5:42am 
PSA: new update
changed colors to be more in line with real-world items.

Feedback is welcome
Óðinn 1 Mar, 2024 @ 3:25am 
Exactly, yes sir!

It is an over-simplification, but it seems most plausible.

Oldest/poorest color to newest/best color...

Green-Poor (oldest)
Black-Regular
Brown-Solid (newest)
Lucjan  [author] 29 Feb, 2024 @ 11:47pm 
To sum up, you consider the left ones(brown) as Solid, Middle(greenish) as Poor and right(black) as Regular?

Middle set is vanilla.
Óðinn 29 Feb, 2024 @ 6:16pm 
You nailed it on the colors in that linky! :steamhappy:

Anything "mil spec" is the lowest-quality-to-price-ratio gear that is basically functional/acceptable. ie: mass produced and/or older style. Olive-Drab armor & gear has been around well over +80 years, so being older it is therefore most likely to be equivalent to your "Poor Quality".

FDE (flat dark-earth..aka brown) is a much more modern color for military gear. It's quite common to see it in the civilian market at the moment. FDE is today thought of superior to olive as a base color for military gear. Most new military weapons and gear are some shade of flat brown Generally this would be perceived the newest/best kit. Therefore most likely to be your "Well Crafted".

Black is probably somewhere in between. It started being popular as a special forces/military color probably from the 1970's onwards. I'd suggest this is the "Standard" color. Not the oldest, not the newest.
Lucjan  [author] 29 Feb, 2024 @ 2:46pm 
@Óðinn
LMK what do you think
https://imgur.com/a/xHEc6py
Lucjan  [author] 29 Feb, 2024 @ 1:53pm 
From all those colors witch one would like to see the most?

That would fit the Poor and Solid division.

I will for sure keep vanilla as it is and they are camo armors in there so it seems to eleminate cammo colors.

I can see making the Poor variant more FDE

But I am not sire about Solid one. I can maki it Olive/Woodland but I am not sure if that would suggest it is a better version than Vanilla.

Black seems like a decent choice.

I am not into military eq so I need some good suggestioms to make it well ;)
Óðinn 29 Feb, 2024 @ 12:38pm 
Very humbly, as I fully appreciate this is your mod, I'd suggest....

One of 3 common military colors seen in the real world:-
Khaki (desert)
Camo (jungle/woodland/bush)
Olive Drab (generic)

We do also see:-
Blue (press & emergency services)
FDE (mostly civilian/pmc)
Black (sof & police)

As much as I greatly admire your work on this mod, I regrettably unsubbed due to the "red" as it broke my immersion.
Lucjan  [author] 29 Feb, 2024 @ 5:07am 
Thank you

@Óðinn what color should it be then?
Óðinn 29 Feb, 2024 @ 4:35am 
Great mod thank you! :steamhappy: :steamthumbsup:

But red armor maybe not so much :steamthumbsdown:
Lucjan  [author] 12 Feb, 2024 @ 12:38am 
@PanzerElite you can upgrade poor into poor with NV/GasMask/Paddings/Plates/Kompositium

There is no option for Poor into normal or normal into Solid.
PanzerElite 11 Feb, 2024 @ 7:00pm 
Can I upgrade Poor and Normal armor ?
RivvenDarke 11 Feb, 2024 @ 3:21pm 
Played a while and still dislike the red ones.... but I also disliked the red C18 in Ja2 , so thats a personal problem ;-)
wulfy301 11 Feb, 2024 @ 3:15am 
COOL!:steamthumbsup:
Jee\o/Pee 10 Feb, 2024 @ 3:08pm 
Red means treated with Compound 18. So its fine! :D