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Ok: here's the issue: It may just be an incompatibility with mod - "Secrets of the shadows" But, to replicate: host a multiplayer world and with the F8 menu ~ you can see how packet 23 starts to get in the red real soon. taking damage from an enemy quickens this. This is not a problem by itself of course but when you start adding more and more mods ontop of the play-through, you start tanking frames like up to atleast 15% of em' on average.
Hope this helps!!
I am testing this heavy modpack i have made and i disabled yours during my tests TRYING to figure out what was sending excessive packets in F8 multiplayer dubug console and it didnt disable your Easy Packets Library mod during these tests. I got punched in the stomach.
But yeah... your mod has some concerning performance issues be it with minimum mods with it or alot. BUT when used by itself, its not present until you receive damage, then this issue spikes...
Spent 3 hours on that.
PS: This issue also doubles when with mod - "Secrets of the shadows"