Kingsvein

Kingsvein

28 ratings
Cold Is The Grave
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56.116 MB
10 Feb, 2024 @ 7:17pm
10 Mar, 2024 @ 10:51am
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Cold Is The Grave

In 1 collection by Prominence
Prominence Mod Pack
3 items
Description
COLD IS THE GRAVE
An unnatural chill has settled over the headlands west of Kingsvein. Set out and investigate to uncover a new threat to the already troubled city!

Cold Is The Grave is an adventure mod that introduces new areas to explore, new exploration tools, new enemies, and an unusual “companion” character of sorts.

This mod has no dependencies and can be seamlessly integrated into an existing save. Some of the combat encounters will be quite challenging for an unprepared party, so make sure to gear up and defeat a few Wisps before you attempt the dangers of the Frigid Headlands. The environmental puzzles in this mod make use of the Megasledge from the base game. A Chisel with the Chain ability is also likely to come in handy. Beyond that, you’ll find all of the tools needed to solve every puzzle in the mod itself.

Features:
  • New Adventure Areas and Dungeons
  • New Exploration Items and Puzzles
  • New “Companion” Character
  • New Enemies
  • New Boss Battles
  • New Lore and Quest
  • New Treasure



Acknowledgements:


My Other Mods:
Popular Discussions View All (2)
3
22 Feb, 2024 @ 12:36am
best!
shishu_yy
0
26 Feb, 2024 @ 12:01am
best!
魔亦有情
32 Comments
DxGGG | Megalomancer 24 Jun @ 1:18pm 
thanks for the recommendation! I'm also INCREDIBLY happy to hear you're not done making mods for Horizon's Gate! It's been an absolute blast with HG so far, and I'm extremely stoked to see what you create next, regardless of game!
Prominence  [author] 24 Jun @ 11:10am 
Thank you for your kind words, DxGGG | Megalomancer! I don't have any current projects or firm plans for more Kingsvein mods at this time. The one idea I'm kind of kicking around is an abbreviated version of Mummy Dust for KV, so that players can have access to more tablets. I don't know if I'll ever get around to making it though, because I'm still working on HG mods.


As far as custom classes go, consider subscribing to Mockstones if you want more complex classes to play with. I don't think they'll tap into that gambler/wild mage archetype you're looking for, but they should be engaging and fun.
DxGGG | Megalomancer 24 Jun @ 9:41am 
I thought I'd seen elsewhere you say you were open to suggestions for mods, and I don't know where else to put this (DMing feels invasive? idk) but I also don't want to annoy you so in case you don't want to see it, I'm going to put spoilers over this recommendation because I would loathe if I accidentally annoyed you: I would LOVE to see what you come up with for a Gambler-type class, like, FF6 Setzer-style. I know Thaumaturge in HG is basically a chaos mage but I mean full sending it with randomness and cards/dice/slots/whatever. I'm not intimately familiar with how these games' engines work in the backend but having seen all your other work I'm confident if anyone could pull it off, you could!

(If that class is already in Kingsvein in some form and I just didn't know it, please ignore my silliness) (2/2)
DxGGG | Megalomancer 24 Jun @ 9:41am 
LITERALLY bought this game because I saw that you were making mods for it and I saw that Rad Codex also made the Krakenslayer mod personally. Your work on Horizon's Gate is why I've spent 70 hours on that game already in what feels like it was only two days. I have modded around forty different games over the past fifteen years and you are THE best mod creator I've ever had the joy of discovering, for any game I've ever played. Absolutely STELLAR work, I cannot praise you enough. Thank you so much for doing what you do! (1/2)
Lawrel 21 Jun @ 10:05am 
Amazing mod!
Prominence  [author] 26 May @ 6:04am 
Thank you, neurosis51! All credit for the soundtrack goes to Peritune Materials.
neurosis51 26 May @ 3:04am 
Also nice ost. I wish you added repeatable battle area with the enemies from here like you did with the King's Menagerie.
neurosis51 26 May @ 3:03am 
Damn, just finished this mod. Didn't think i'd get a sense of melancholy for a Ice sword i couldn't slot a barb into. He didn't even have that many lines either.😭
Son T49 13 Jun, 2024 @ 2:44am 
A Rad Codex game isn't truly finished until Prominence has added new areas, mechanics and materials to it. At this point, I consider their work canon to the series! A must-have.
Trust Faustino =)
gdo 18 Mar, 2024 @ 5:49pm 
Me too! XD I will! Usually I try everything before I search the internet for the answer, but on these parts I really got stuck. Thank YOU for all the help and for developing an amazing mod for an addictive game!