Space Engineers

Space Engineers

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Uranium Synthesizer (1x Refining)
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
54.805 KB
19 Sep, 2014 @ 3:26pm
30 Sep, 2014 @ 10:38pm
2 Change Notes ( view )

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Uranium Synthesizer (1x Refining)

Description
Using high powered gravity fields, a temporal annomoly is created inside of a nuclear reactor, and the reaction process is reversed. Using a small amount of uranium as a seed, the synthesizer takes in electrical power and uses it to create more uranium.

All fluff aside, it basically works as a specialized refinery (like the blast furnace) but instead of taking ore and making an ingot, it takes an ingot and makes slightly more of that ingot. The power consumption is simply the synthesizer's power draw when refining. (Currently set to 100 MW, and at "realistic" refining speed, this results in an equal amount of uranium to that which would be used by a large reactor to power it.)

This would allow you to have a large array of solar panels and store the power as uranium instead of using batteries.

It uses the same model and components as a large reactor (large ship/station only) with the addition of 100 gravity generator components.

I don't plan on making a seperate model, but feel free to download and make your own. (This same method could also be used to make other types of synthesizers.)

UPDATE: I did some testing and found that the synthesizer wasn't producing quite enough uranium to equal the amount used by a large reactor, so I increased it slightly. Also you can now have a large reactor and a synthesizer both running at the same time without an additional power source (silly synthesizer was using 1kw more than the reactor could produce).

Also, I added a small ship version, again set to be balanced with the large reactor.

Also also, I added two additional versions which are intended to be used with the different refining speed settings:
Refining speed 3x
Refining speed 10x
49 Comments
stich83guy 31 Dec, 2021 @ 4:35pm 
the 10x works just fine man mind u its a new game so if its an old file that was befor an update @Zantoran
Zantoran 27 Aug, 2019 @ 10:12pm 
Unable to load save games that have this mod. Economy update has finally broken it.
Diego Dela Vega 5 Jan, 2017 @ 12:19am 
Hey Rita, I took the liberty and made an updated copy of your mod, I hope you dont raise any objections, otherwise I'll take the copy down immediately. I only patched in what Naemr wrote, and if you want I can send you the files. Updated Version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=835008569
Rita  [author] 27 Aug, 2016 @ 7:16pm 
The issue I'm running into is that the computer I originally made this on can no longer run space engineers, because SE no longer supports 32 bit. I have another computer that I'm working on setting up that will run it, but due to other reasons, this isn't moving forward very fast. When I do get it running though, I plan to make the changes that Naemr suggested below.

That said, this was really just a proof of concept build, and doesn't include any special models. If anyone wanted to take this concept and make their own version of it (maybe with their own version of the BS science fiction reasoning behind how it works), I'd gladly welcome that.
[HARK] Mr. Viking 25 Aug, 2016 @ 5:30pm 
Any plans on updating this? Or anything else similar to this?
-₪EPIC₪- Fail 5 Jun, 2016 @ 7:38pm 
This could be cool. Was it fixed?
Niamhi 1 Jun, 2016 @ 8:38am 
-in-
all files inside Data folder

-find-
<?xml version="1.0"?>

-change to-
<?xml version="1.0" encoding="utf-8"?>


-in-
BluePrints.sbc

-find-
<Result Amount="0.03666" TypeId="Ingot" SubtypeId="Uranium" />

-change to-
<Results>
<Item Amount="0.03666" TypeId="Ingot" SubtypeId="Uranium" />
</Results>

-find-
<Result Amount="0.0109331" TypeId="Ingot" SubtypeId="Uranium" />

-change to-
<Results>
<Item Amount="0.0109331" TypeId="Ingot" SubtypeId="Uranium" />
</Results>


-in-
Data folder

-rename-
add _Uranium_Synthesizer to the end of all 3 files.
-example-
BluePrints_Uranium_Synthesizer.sbc
Rastro 2 May, 2016 @ 4:51pm 
I can't even launch Space Engineers.
Rita  [author] 1 May, 2016 @ 5:41pm 
I honestly have no clue, because I haven't been able to play the game at all due to intense lag.
Kazkel 30 Apr, 2016 @ 4:33pm 
Does this work with the latest version? I see it was last updated in 2014, so...