Space Engineers

Space Engineers

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Precious Air
   
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Type: Mod
Mod category: Production
Tags: NoScripts
File Size
Posted
Updated
715.746 KB
15 Feb, 2024 @ 1:28pm
15 Feb, 2024 @ 2:44pm
2 Change Notes ( view )

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Precious Air

Description
Balance adjustment to move air from waste product to commodity.

Why Bother?
This mod rebalances oxygen production in Space Engineers, addressing the issue of oxygen over-abundance. By reducing the oxygen output from ice and enhancing the efficiency of oxygen farms, it transforms oxygen from a negligible byproduct of hydrogen production into a valuable resource. This change encourages thoughtful gameplay by:
  • Promoting the use of airlocks to conserve oxygen.
  • Making the act of venting a grid's atmosphere a consequential decision.
  • Making the consumption of ice for oxygen production a meaningful choice.
  • Ensuring oxygen farms are a practical option for oxygen generation.

Details
O2/H2 generators
Oxygen output from ice has been reduced from 10 to 1 liter / kilogram.

Oxygen Farms
Oxygen output has been increased from 0.03 to 0.3 liters / second.

Granted, it is unrealistic that ice would produce hydrogen and oxygen at a ratio of 20:1. However, the counter-realism introduced by the mod is a concession made in exchange for the benefit of improved gameplay and more engineering considerations. For that, sacrificing "realism" can be a worthwhile trade-off.

FAQ
Does this mod interfere with mods that effect the hydrogen output of O2 generators? Is it compatible with No More Free Energy or similar mods that hydrogen re-balance hydrogen?
    This mod does not affect hydrogen production in any way. It is fully compatible with No More Free Energy (as far as I know).

Does this make any changes to Air Vents set to depressurize in atmosphere, since this is a quick way to fill O2 tanks?
    No, this makes no changes to air vents. They can still be used to fill O2 tanks.

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Bugs, Suggestions, Questions, and Comments -> Discord[discord.gg]
I don't troubleshoot, give technical advice, or have discussions in the comment section. That's what the Discord is for. Comments get lost to time, but Discord histories can be searched and referenced.
20 Comments
mLJ 11 Jun @ 4:09am 
I made a temporary fix for the Fieldwork DLC using ModAdjusterV2. Let me know if you want it taken down.
Fagottini 6 Jun @ 11:46pm 
Lab H2/O2 Generator as example
Fagottini 6 Jun @ 11:45pm 
Update for DLC Fieldwork please
MiyaCrafter43 1 Jun, 2024 @ 7:16pm 
I actually just had an idea about how the loss of oxygen could be reasoned in universe, maybe you could say that the o2/h2 generator isn't just a normal electrolysis machine like the tech we have now but rather it uses some more advanced tech where the oxygen gets used up somehow but in return it takes less energy to extract the hydrogen which would also explain how hydrogen engines can get more energy out of the hydrogen than was used to extract it from the ice.

Obviously this is still a bit far fetched but sci-fi generally is and I just thought it was a cool concept I felt like sharing here
Elysium 26 Mar, 2024 @ 2:56pm 
A man with fine tastes
tubular 27 Feb, 2024 @ 9:09pm 
ohhhhhhhh this is so cool, subbed!
Patrick  [author] 25 Feb, 2024 @ 10:47am 
JoelCrafter43, I'm glad to hear it! Thank you!
MiyaCrafter43 22 Feb, 2024 @ 9:30pm 
This is a really cool mod! While I was building my first large ship designed primarily for use in space I was actually thinking to myself how insane the amount of oxygen you get from ice was and wondering why oxygen farms even existed, this mod is the perfect addition!
Patrick  [author] 22 Feb, 2024 @ 4:49pm 
All good suggestions! (Although far beyond the scope of this mod.)

Semtex, I understand, but this mod isn't about reflecting reality, it's about making a disregarded element of the game something to consider during the game. That's why I added this statement in the description: "Granted, it is unrealistic that ice would produce hydrogen and oxygen at a ratio of 20:1. However, the counter-realism introduced by the mod is a concession made in exchange for the benefit of improved gameplay and more engineering considerations. For that, sacrificing "realism" can be a worthwhile trade-off."
Rezun 22 Feb, 2024 @ 2:00am 
Hydrogen thrusters and engines should require oxygen to work. This would make the oxygen valuable gas, as you would need both h2 and o2 to fly in space.