Total War: SHOGUN 2

Total War: SHOGUN 2

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Bayonets & Tighter Formations
   
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Tags: mod, battle
File Size
Posted
Updated
21.087 MB
19 Feb, 2024 @ 8:49am
19 Feb, 2024 @ 8:53am
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Bayonets & Tighter Formations

Description
This is a mod created for the Fall of the Samurai campaign and adds bayonets to most firearms units of aforementioned campaign, as well as makes their vertical formations tighter in order to enhance line battles; as such a combination of features via separate mods is not possible because of compatibility.

Note: This mod is a different variant of one of my other mods Bayonets & All-Rank Fire (Tighter Formations): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3002318353
17 Comments
Gacsam 8 Feb @ 4:56am 
Any chance for *just* Tighter Formations so that
1. melee units aren't at such a disadvantage when charging
2. slightly less tight since they sometimes don't fit into a straight line until you move them a tiny bit again
LordRojdix11  [author] 3 Jan @ 8:52am 
@marcellodrakolee Only for vanilla FotS units.
Lee 2 Jan @ 6:14am 
does it work on other units
Kreiken 7 Dec, 2024 @ 8:23am 
this guy gets it
meanlean 25 Sep, 2024 @ 5:26pm 
Nobody is fucking doing all that, do it yourself
schumacher.equip 25 Aug, 2024 @ 7:55am 
Could you make a mod where the AI ​​only recruits shogunal and imperial line infantry units, cavalry with carbines, cannons and Gatling guns, in the navy the AI ​​also recruits English, French and US battleships and adds historically accurate bayonets for all factions?
Doge 7 May, 2024 @ 1:47pm 
How were you able to update your mod? I try to update mine, but the mod manager does nothing
LordRojdix11  [author] 27 Apr, 2024 @ 1:27pm 
@[IVe]Calradien66 No. But it is incompatible with mods that change the stats of the units affected because they access the same files.
[IVe]Calradien66 6 Apr, 2024 @ 6:12pm 
does it change the unit stat ???
Chipolino 3 Apr, 2024 @ 4:04pm 
lags like a mofo