Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This marks the beginning of a new era. All civics have been removed and will soon return in a standalone mod: Kek’s Civics, coming soon™. Please note: the Synthetic Overseer origin and the Hive Conversion decision have been temporarily removed as they undergo full reworks. Both will return in future updates with major improvements. Thank you for your patience and continued support as I rebuild this project from the ground up.
Because of that, I’m considering cutting the planetary decision to convert other worlds into Hive Worlds. I know that might frustrate some folks, but keeping it makes the origin far too snowbally. Removing it would bring it more in line with Resource Consolidation, where further conversions are gated behind an ascension perk.
It’s a tough call, so let me know what you think. If there's a better middle ground or you feel strongly one way or the other, I want to hear it.