Imperator: Rome

Imperator: Rome

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Scaling Difficulty
   
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22 Feb, 2024 @ 5:05pm
16 Feb @ 1:04pm
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Scaling Difficulty

Description
Adds Scaling Difficulty to the game, in the form of stacking buffs to the ai and/or debuffs to the player.

How it works: Every 10 years, every nation gets the buffs/debuffs you selected at the start of the game.

3 Extra Options for Scaling:
  • You can set it so no nation gets modifiers the first 100 years of the game
  • You can set it so nations get double the modifiers after 200 years of the game
  • All of the above

3 Difficulties:
  • Easy: Its modifiers are 1/10 of those of 'Hard' in-game difficulty
  • Hard: Its modifiers are 1/5 of those of 'Hard' in-game difficulty, including some extras
  • Impossible: Its modifiers are double of the previous difficulty

The modifiers in detail:

AI Buffs
Easy
Hard
Impossible
National Tax Modifier
5%
10%
20%
Provincial Loyalty
0.001
0.002
0.004
Integrated Culture Happiness
1.5%
1.5%
3%
Morale of Armies
1%
1%
2%
Morale of Navies
1%
1%
2%
Manpower
5%
10%
20%
AE Change
-0.002
-0.004
-0.008
Ruler Popularity
0.1
0.2
0.4
Tyranny
0.004
0.008
0.016
Civil War Threshold
1%
2%
4%
Global Trade Routes
0.1
0.2
Fort Maintenance
2.5%
5%
Fort Capacity
0.1
0.2
Pop Growth
0.01%
0.02%
Levy Size
0.3%
0.6%
Assimillation Speed
3%
6%

Player Debuffs
Easy
Hard
Impossible
Manpower
-1%
-1%
-2%
Levy Size
-0.2%
-0.2%
-0.4%
Integrated Culture Happiness
-0.3%
-0.3%
-0.6%
Build Cost
2%
4%
8%
Military Experience
-0.75%
-1,5%
-3%

Compatible with: Everything!

If you wish to support me: https://www.buymeacoffee.com/papak

Any donation is greatly appreciated!
7 Comments
Papak  [author] 16 Jul @ 4:28am 
@VoLooN1404 You can use any mod with ironman to get achievements.
VoLooN1404 16 Jul @ 3:02am 
Это совместимо с ironman?
Eevee 5 Dec, 2024 @ 4:19am 
The mod is meant to make it hard so empires collapsing is bad imo. You want big enemies not for them to fall into civil wars and become weak. Rather not change the threshold for civil wars.
Soul 1 Dec, 2024 @ 9:02am 
I agree with the change to civil war treshold from comment below
Eternith 13 Aug, 2024 @ 2:03am 
I love the mod so far. It adds much-needed difficulty to the game. The only thing I would potentially change is removing the Civil War stability buff. On impossible difficulty, it gives the AI over 200% of the Civil War threshold, which means highly stable empires. Or maybe the modifier could be adjusted instead of just fully removed. This would still allow for the AI to collapse like how empires would fall in.
Josey Wales 23 Jun, 2024 @ 10:31am 
Having tried a few difficulty mods each with their own shortcomings I'm really have a great campaign with this one. I like the fact that you can tailor the mod to suit your needs. I set mine to hard and with 100 years before they kicked in and I'm loving it, the immersion is excellent!
FrdnDm 10 Apr, 2024 @ 2:34am 
I managed to form Phoenicia from one of the Antigonid city state vassals and managed to attain regional supremacy, I turtled for 50 years or so to consolidate my gains and now I'm butting heads with the Ptolemies and every war is a back and forth gruesome grinding for a province or two at a time. 10/10 I love it.