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<population Name="Artifact 4R" Load="Merge">
<group Name="Items">
<object Weight="8" Number="1" Blueprint="Vibro Spear" />
</group>
<group Name="Items">
<object Weight="12" Number="1" Blueprint="Gaslight Iklwa" />
</group>
</population>
Since spears are one weapon that also count as a separate off-hand weapon, does that mean I can spec into both Single and Multi weapon fighting and utilize both skill sets at once?
Also, I noticed the spears have an 'Agility Cap' instead of a 'Strength Cap'. Does that mean that penetration scales off of Agility instead of Strength with these weapons? Or does that just mean that they can only get so much to-hit bonus from your Agility, equal to the cap?
@Mazrine Spieluhr ⚧ so I was working on this idea before spring molting dropped and trashed all my mods, as part of a cavalry skill tree where you could ride companions around in combat. That mod is on the bottom of my to do list sadly. I may add a charge skill or hidden modifier to spears in the meantime.
@BlearyEight solid suggestions, I'll add those in this mod's next update, whenever that is. The polyp spear will drop from junk dollars or young ivory.