Stranded: Alien Dawn

Stranded: Alien Dawn

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Irrigation and Compost Fertilizer
   
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23 Feb, 2024 @ 3:10pm
16 Mar @ 1:59am
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Irrigation and Compost Fertilizer

In 1 collection by lukeh_ro
Stranded: Alien Dawn - Water & Hygiene
7 items
Description
Allows survivors to use water to irrigate fields. Irrigated plants get same growth bonus they would gain from rain, depending on region.

For technical reasons the rain and irrigation effect in the desert needed to be reduced from 100% to 50%.
On Saltu the bonus was increased from 5% to 10% and one day duration similar to other regions.

Irrigation works like fertilization and needs to be toggled being disabled by default. Currently, the hydroponics don't support irrigation.

Added compost, a fertilizer that can be obtain from hay in fermentation barrels.

Water mod is required as sinks and pumps would be used as water sources.

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Version: 1.03-006
23 Comments
Mantastic 20 Jul @ 4:46pm 
This seems to be preventing manure from being used as a fertilizer. I have to make compost to perform any fertilizing.
Zakzahn 9 Jul @ 6:12pm 
Does this stop manure from being a fertilzer?
Ryan Liu 3 Jul @ 7:31am 
Any chance for an update? Right now the bots won't do anything related to water. My farm is ran mostly by Harvest bots and having them water would be great
Hard Gridlock 16 Mar @ 12:46pm 
@lukeh_ro

Agreed on time being a resource, but here would be my counter to that -- automation is a resource investment with the express purpose of allowing labor to be re-allocated elsewhere. Same way I build Delivery Drones so colonists dont spend so much time lugging stuff around themselves, but its an expense in that it requires electricity and components and metal, and its an ongoing cost with its own problems included.

But I think I see where you're coming from now, like, Rimworld is a 2D game with an engine that allows for custom made "pipework" buildings for moving resources directly from place to place, whereas Stranded likely doesn't have the engine capability for such features.

You might ask me: If you like Rimworld's way so much why dont you play that and not Stranded? To which my answer is one emphatic word: Verticality.
lukeh_ro  [author] 16 Mar @ 2:13am 
Added compost, a fertilizer that can be obtain from hay in fermentation barrels.
lukeh_ro  [author] 16 Mar @ 2:13am 
@Rat Wife
Something like sprinklers would be indeed nice but kind of hard to implement... we'd need a model and a way to build them on top of fields which would be quite different than anything in game. On other hand water is a free resource and I don't quite want to make irrigation bonus something free to get, in this game time is the main resource you need to balance so irrigating would be a decision on how to balance your colonists time for the bonus... even if I make something like sprinklers I would consider somehow to make colonists handle them.
Hard Gridlock 12 Mar @ 10:08am 
I think the lack of sprinklers is pretty big hindrance when it comes to field irrigation. It feels like something I can only practically enable for crops that I want to squeeze every drop of growth speed out of, like crystals and glittercap.

If it's not too much trouble, consider adding them, it would make large scale crop irrigation consume far less labor time.
Capt. Picolinni 6 Sep, 2024 @ 2:01am 
Thanks man! I got back from a 800km round trip to be surprised by this!
Snaetsh 2 Sep, 2024 @ 6:13am 
Thanks a lot :)
Mantastic 29 Aug, 2024 @ 7:00pm 
Awesome, thanks!