Arma 3
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[SP] Dynamic Civil War Redux - Altis BLUFOR
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
11.704 MB
27 Feb, 2024 @ 1:21pm
12 May, 2024 @ 12:44pm
17 Change Notes ( view )

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[SP] Dynamic Civil War Redux - Altis BLUFOR

Description
!!! I am not a creator of this mission. I only fixed major bugs and added some new features to Bidass' original mod. All credits go to Bidass who designed this awsome work !!!

Check out the change list if you wonder what has been changed from the original work!

See this to learn how to port this mission to any map you want!

See this to learn how to spawn units that you wish during the mission instead of randomly selected!

Using AI behavior change mods such as LAMBS or VCOM will make missions extremely hard. It is not intended so don't use it unless you want much harder challenge!

Dynamic Civil War is a singleplayer scenario (created by Bidass) featuring counter-insurgency operation(COIN).
You will lead a team of five men and drop in to the insurgency-filled region.
Your objective is simple: locate and kill the enemy commander . But it would not be an easy task!
The location of him, enemy spawn locations and size, civilian behavior and other numerous features are randomly generated!

How to find the enemy commander
You can find him by interrogating local chiefs or enemy officers.
1. Some of the chiefs of local villages know where the enemy commander is hiding. Some of them will readily tell you where he is, but many other of them won't cooperate with you that easily. In that case, persuation is needed. You could either bribe them, or take more 'harsh' way to get what you need...

2. Enemy officers are hiding at the start of the mission. As you secure more villages, they will come out into action. When HQ finds one of their location, you could track and neutralize him to interrogate.

Hearts and Minds
Locating the commander will take some time and efforts. Your initial team of five would not be sufficient to accomplish the objective. You need Political Points (PP, in-game currency) to call supports and improve your relation with the locals.

PP can be earned by...
Killing enemies
Destroying enemy ammo cache
Destroying enemy mortars
Successfully defending a village from enemy attack
Defusing IEDs
Searching an armed civilian
etc.

PP are spent/reduced by...
Killing or Injuring civilians
Civilian casualties caused by the enemy (They won't feel safe even with your army's presence)
Dying (You will respawn at the main base)
Bribing a local chief
Giving an aid to a village
Calling for support(Heli transport, ammo drop, aerial recon, vehicle drop, outpost building, and CAS)
Recruiting local guerilla
Recruiting allied soldiers(stationed in 'secured' positions)
etc.

Miscellaneous features
- Enemy commander will run away when you are close (within 500m) and shooting at him. If he runs away far enough, he will respawn in somewhere else.

- Some enemies are disguised as civilians, while some civilians can take a side during a fight.

- Villages that are not friendly to your side could collaborate with the insurgency, by hiding their ammo cache or letting them ambush you inside of their buildings. On the other hand, enemies could punish the villagers who have affinity with your side by bombarding mortars on them.

- A village will turn into enemy bastion if you fail to defend the enemy assault to it. Enemy bastions will be guarded by many soldiers and a tank. (NOTE: A tank in an enemy compound will spawn REGARDLESS of the 'number of tanks' setting at the beginning)

- Zeus support

Current issues
- The script automatically analyze the factions you chose and use the units of them. However, if they cannot find appropriate units in a given faction, they will just spawn NATO or CSAT units(based on your side).

- Also, because of the huge variety of units in some big mods' factions, the script sometimes generate irrelevant units which will break the immersion (i.e. diver unit on patrol). To overcome this, I will make some of the popular mods' faction roster 'fixed' so it cannot generate totally random units.

- Sometimes units in a village will not spawn if you move too quickly with your vehicle. They will eventually spawn, but if you are already inside of a village, they might spawn literally just next to you. So take your time when you drive to a far away position.

Credits
Originally created by Bidass
Support mechanisms from DUWS_X
English grammar correction & Additional dialogues by Axle

Enjoy!
84 Comments
Bidass 21 May @ 2:13pm 
Cool to see you've kept the project alive ! I did not have time to maintain this project.
Xherdos 28 Mar @ 1:53am 
This is a Mission for Blufor if you want to play as Opfor make sure to pick a mission where it says it

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3169432097 like that one
Scuzz Missile 21 Mar @ 8:06am 
I don't see any civilians or INDEP on the map anymore, they stopped spawning for some reason. There are only single tanks/IFVs/APCs in the compounds and that's all
victorczon 5 Mar @ 7:40pm 
So this has no Co Op?
Just ran into another issue with a soldier I recruited to be part of my group not following me around. He just stands still in one place and doesnt listen to any move order I give
Hello I seem to be having an issue with the conversation system. I perform the action to say hello but there is no conversation dialogue. The civilian just faces my direction and I'm told that I cannot perform multiple action at the same time. I'm already an hour or so into a game and not sure how to proceed, is there a way to fix this? Anyone else have an issue like this?
Bolan 30 Jan @ 5:56pm 
@Kgutta6107 there's many maps compatible. Just search "Dynamic Civil War" and you'll see a bunch of them :)
Kgutta6107 11 Jan @ 3:13pm 
Love it! HOURS of operations lol How or can we get any other maps? I subscribed to several maps in the workshop and would love to have them access to this mod.
momesso 19 Oct, 2024 @ 3:22pm 
Hey, I can't load my saves
Xherdos 26 Sep, 2024 @ 1:34am 
sounds like a MOD or DLC Conflict (Noticed that 1 shot stuff with SOG).

Insufficent armor can be too