Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Aircraft Carriers Perfected - Cooks
   
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386.973 KB
1 Mar, 2024 @ 2:18am
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Aircraft Carriers Perfected - Cooks

In 1 collection by Gray Pockets
GrayPockets - The Hotseat
124 items
Description
This mod cooks several items in Aircraft Carriers Perfected
Github[github.com]
4 Comments
Gray Pockets  [author] 2 Mar, 2024 @ 5:10pm 
No, not at all.

That is what this specific mod does.

My other mods do other things. You will have to read their descriptions if you want to know what they do.

Some fix bugs, some add compatibility to other mods, others make gameplay tweaks.

In my opinion, they all enhance flavor.
Zagaroth 2 Mar, 2024 @ 4:40pm 
Ahh, okay. So that's what all of your Cooked ones are doing, removing duplication with Community Patch?
Gray Pockets  [author] 1 Mar, 2024 @ 12:56pm 
Both "Aircraft Carriers Perfected" and the "Community Patch" contain a fix for a bug with the "Strategic Air Force" policy not being applied to Atomic or Modern air planes in the base game.

When you have both mods running, this is applied twice, giving this policy twice the power. This mod removes that duplication, allowing you to run both mods.

I cooked up this compatibility mod to share.
Zagaroth 1 Mar, 2024 @ 12:27pm 
What do you mean "cooks"? how does this 'cooking' change the original?