Total War: WARHAMMER III

Total War: WARHAMMER III

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Chosen Archers of Tzeentch
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Tags: mod
File Size
Posted
Updated
9.497 MB
5 Mar, 2024 @ 9:54am
21 Aug, 2024 @ 6:02am
44 Change Notes ( view )

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Chosen Archers of Tzeentch

Description
This mod adds a unit of "Chosen Archers of Tzeentch".

It's a hybrid unit with a tzeentchian twist on the magical bow that the sisters of avelorn are known for, combined with the spear and shield of the doom knights, rebalanced to not be OP for vanilla.

The unitcards are not particularly well done, I'm aware but I'm no artist so they will have to do, sadly.

The unit is (now) recruitable where you'd expect to be able to recruit it.

The full list is currently (5.3.1):
Daemons of Chaos (Daniels Faction)
All tzeentchian factions (Kairos and The Changeling)
Warriors of Chaos (Vilitch and Be'lakor)
In all cases, the unit can be recruited through a T4 tzeenchian building or via the Warband upgrade mechanic.

It's not currently available as a "gifted unit" for warriors of chaos but that may change depending on demand.

The unit is now affected by techonology and character skills properly.
54 Comments
BFC|Insomnia  [author] 23 Jul @ 6:37am 
Indeed.

I've noticed that rotating the model would change the VFX.

I don't remember exactly what I did to "fix" that but it but if I've done something, it probably was something similar to what you ended up doing.

I hope I was able to help and if not me directly then I hope I was at least able to point you in the right direction :)

Pic looks good btw:steamthumbsup:
Vuux 22 Jul @ 10:52pm 
It's important to note that the Avelorn Bow isn't really generated by the VFX folder, all the VFX *really* does is adjust its tint, and glow. Rotating the bow in Asset Editor actually breaks the VFX, and causes a lot of distortion, and while you can get a similar result, unless you match the sisters or handmaiden's rotation perfectly you'll see a lot of rainbow colors and distorted bloating, and the alpha breaks letting you see the hard edge of the VFX. The game handles it differently, not only generating the effect internally, but rotating it in-game through the embedded animations. I was able to replicate it and got it down pretty 1-1 without any distortion. https://i.gyazo.com/9dcb2001e2db7aecd32eda4cf9c2f063.png
BFC|Insomnia  [author] 28 Jun @ 2:30pm 
The visuals for the magical bow aren't found in either of those places, they are in the "VFX" subfolder.

If you've subscribed to the mod, you have the files of the mod locally downloaded and should be able to reverse-engineer how I applied the effect.

Iirc; simply linking to the files in the VFX folder in your VMD should do what you want it to.

I hope that was in any way useful :)

If you need more help, the modding discord and the tutorials from "Blind leading the Colorblind" and "VenrisSFO" were how I figured it out.
Vuux 28 Jun @ 1:48pm 
Hey! i'm working on a mod and wanted to use the avelorn bow effect, but im having trouble replicating the glowing bow, any chance you could offer some advice? Cant see it in the props or varientmeshes, just wondering how you achieved it
DeadDragon 7 Mar @ 2:10pm 
Can someone make the Chosen Archers of Tzeentch mod more powerful for sfo?
Arachosian 8 Feb @ 7:28am 
Will this ever support all tzeentch factions? That way legendary lord mods would also be affected
rainmen 26 Dec, 2024 @ 2:13pm 
good evening, I really like your modification and would like to continue using it. If possible, the mod could use an update and, as mentioned below, compatibility with other modifications that expand the number of legendary Jincha lords. For example, all of the available units are focused on using demons in the squad. let's take Belakor, yes, he can be transported on the map as a jinchita, but this unit does not fit well into his squad, he would have played more successfully in the army of Archaon, perhaps with deman prince.
Swinky 26 Dec, 2024 @ 9:41am 
Looks like it doesn't work for mixu's Legendary lords Cabal faction.
Consaibot1 13 Nov, 2024 @ 2:11am 
Ok, I love this mod. I also love that you added them to DoC Skirmish Roster :3
TdizzleGod 7 Nov, 2024 @ 12:49pm 
understood thanks man probably something on my end