Door Kickers 2

Door Kickers 2

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2 - THE CROSSROAD
   
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Content Type: Missions
Mission Tags: X-Large, QRF, 9+ Troops
File Size
Posted
Updated
1.657 MB
8 Mar, 2024 @ 10:47am
23 Mar @ 10:17am
6 Change Notes ( view )

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2 - THE CROSSROAD

Description
"Despite being bombed into the dirt for several months by a coalition of western airforces a convoy of Houthis left Hodeidah to mount a counterattack. To noones suprise they got vaporized on the highway before making it anywhere near our positions."

"The 10th started moving south towards the bridge according to schedule, the northern thunder run towards Hodeidah had begun."

"In an unexpected display of competency the Houthis halted the 10ths advance north of the bridge by accurately striking their convoy and the bridge with rocket artillery."

"The airforce destroyed most of the bigger pieces of artillery that harrassed the 10ths advance. A group of Houthis did however manage to avoid the onslaught and attempted to hide near our perimeter. Command feared unacceptable collateral damage if they unleashed the airforce among the residential structures where the Houthis hid.
My rifle squad advanced alongside another on the crossrad to eliminate the artillery with a machine gun squad as support. The sounds of battle was all around us but the Houthis luckily took a very relaxed approach towards perimeter security and we advanced unapposed right up to their position."

-Excerpts from the book written by SSgt *you* a decade after the events depicted within it.
10 Comments
Dirk Diggler  [author] 23 Mar @ 10:18am 
I think I fixed the issue, duplicate objectives where one could not be destroyed was probably the issue.
Dirk Diggler  [author] 13 Feb @ 3:57am 
I wont promise anything. Also, I dont think the map editor supports creating campaigns?
Em26 13 Feb @ 3:37am 
Will tale of two brothers (or any of your maps) be remade into a campaign?
Dirk Diggler  [author] 24 Mar, 2024 @ 5:47am 
Im sorry dude but it sounds like your game is haunted :) I think it's above my paygrade to attempt to fix it. Glad you like the map though!
robertjsmalljr 23 Mar, 2024 @ 10:12pm 
Very eerie bug happened when nearing east side of map.

I had a couple of units approach the furthest east building (the building with the quarter circle room of windows) and I had the units approach from the south opening in the wall and ALL of the dead bodies on the map started spinning in place (I have always had the bodies set to not disappear) and then parts of the map blacked out while the bodies kept spinning. It went on for about 10 seconds, all the dead bodies just spinning in place like the hands of a clock and then the map closed and I got a message saying "server timed out" or something like that.

I am only using very popular mods like tier 1 overhaul and special forces something. First time I have ever had the game crash in any form so I dont think my few mods are the cause but im no expert...

FANTASTIC MAP THOUGH!!!!! I absolutely love the lay out and design.
Alcatrax 15 Mar, 2024 @ 10:30am 
Tough mission, good job!
Śenator 9 Mar, 2024 @ 11:05am 
thank you for qucik fix sir!
Dirk Diggler  [author] 9 Mar, 2024 @ 11:04am 
Alright I dont know how the objectives became unreachable after uploading, but its fixed now. Also fixed the LOS issues in the warehouse. Thanks for reporting!
Śenator 9 Mar, 2024 @ 10:38am 
also there is no "sabotage equipement" button for the single heavy mortar that is placed in the lower yard
Śenator 9 Mar, 2024 @ 10:19am 
when you entering the first building to the right, troops somehow keep aiming at the enemies behind the shelves, despite the fact that the shelves are solid