X4: Foundations

X4: Foundations

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Station Combat Rebalance (VRO)
   
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File Size
Posted
Updated
43.562 MB
9 Mar, 2024 @ 2:39pm
10 Mar @ 9:28am
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Station Combat Rebalance (VRO)

Description
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====== This MOD is Abandoned! ======
====== DO NOT USE ======
================================

I do not have the time and patience to maintain a rebalance MOD. It is abandoned.



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Non VRO player please use the standalone version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3168407559

!!!!This mod cannot be used together with MSAA, will CRASH the game!!!!

Partially compatible with 7.0:
* AI scripts, assets and jobs are updated for 7.0
* Weapon balancing is still way off (despite claiming to be a "rebalance" mod)

VRO version of Station Combat Rebalance (SCR). Rebalance station-related combat. The overall goal is to emphasise the strategic role of defence stations but preventing them from being too overpowered. Sector ownership now provide all friendly stations in a sector with strong combat advantage, thus defence stations are essential assets for holding a space. Stations, especially defence stations, now have access to unique turrets for point defence, anti fighter and anti capital. As a result, they are now highly dangerous to any fleets not specialised to station siege. A new station siege order and dedicated siege fleet jobs are added for the AI factions to deal with defence stations.

For more information please refer to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3168407559
22 Comments
DrWhoKnows  [author] 1 Jul, 2024 @ 1:40pm 
Yes it is essential. The balancing strategy (which I know does not appeal to many people other than myself) is designed around carrier's warp ability and the "Station Siege" command also heavily relies on it.
viperfan7 1 Jul, 2024 @ 9:19am 
Is the carrier warp mod actually required?
DrWhoKnows  [author] 29 Jun, 2024 @ 9:49am 
Partially updated to 7.0. Models and AI scripts now are compatible with 7.0, weapon balancing is still very off.
ExpertMando 27 Jun, 2024 @ 7:14pm 
Yeah definitely something going on, had to deactivate for the time being in order for the game to run, will keep an eye out for the update!
AzoorFox 27 Jun, 2024 @ 6:14pm 
OK. THANKS.
DrWhoKnows  [author] 27 Jun, 2024 @ 2:22pm 
Do not know. Might get scripts and models ready this weekend, but balance will take longer.
AzoorFox 25 Jun, 2024 @ 2:50pm 
BUT WHEN????
DrWhoKnows  [author] 25 Jun, 2024 @ 1:30pm 
I'm busy recently. It will take some time.
AzoorFox 21 Jun, 2024 @ 5:31pm 
UPDATE WHEN?????
DrWhoKnows  [author] 6 May, 2024 @ 1:16pm 
I'm aware of the bug. Will fix it later when I have time.