Tabletop Simulator

Tabletop Simulator

255 ratings
Make Anything Editable
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Type: Utility
Complexity: Low Complexity
File Size
Posted
Updated
2.613 MB
11 Mar, 2024 @ 3:42pm
29 May @ 1:56pm
30 Change Notes ( view )

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Make Anything Editable

Description
Write text and add images and checkboxes to any object! Use this stamp to give any object the ability to have text and images on it. Its ideal for making a character sheet out of an image, creating a card that you need, or writing a number on a token!

Thanks everyone for your bug reports and feedback! Your comments have made this tool much more polished than it would have ever been without them!

Instructions
Place the stamp on top of the object you want to edit and press the Stamp button. That object is now editable. Right click on that object and select "Edit Layout" from the context menu to open the popup. In that popup, you can add 'Texts' to the object, which you can later edit. You can set their color, size and alignment. You can also add 'Images', using a URL. Finally, you can add 'Checkboxes', which you can toggle with a click, and even enable/disable, for those games that require so.

You can also use the stamp to copy the settings from one object onto another. Just place it on top of the source object and right click the Stamp button. Then place the stamp on top of another object and left click the button to paste. If you want to clear the selection, place the stamp somewhere empty and right click the Stamp button to clear the clipboard.

Arrays
In some cases you may want a list or a grid of text fields. Instead of duplicating and moving each one individually, you can use the Array setting, which replicates the field in as many columns and rows as you want.

Committing
If you are worried your players will edit the layout of your cards, or if you don't want all of the extra file size that comes with the layout editing code, you can use the Commit Layout option to trim away all of the editing related code, leaving behind only whats necessary to keep the functionality of the fields and decals. You will still be able to modify the values of unlocked fields, but you wont be able to change the layout. You can re-inject the layout editing code by copying and pasting with the stamp.

What's new in v2
▶ There is a whole new UI to edit stuff! You can now select texts, checkboxes and images by clicking on them directly on the sheet.
▶ You can finally click through those pesky locked fields to pick up the object instead of selecting an uneditable text!
▶ There are color pickers, cool character presets for checkboxes and prompts when changing an image's URL.
▶ Also, a new feature allows you to set different colors for all states of a checkbox.
▶ Finally, you can now edit stuff in tables with pre-existing UI without breaking it, and other players can't see the menus you open!

Thank you!

I really hope you enjoy my work and it will always be free, but if you want to donate I would really appretiate it! https://ko-fi.com/marianol
213 Comments
Marum  [author] 25 Jun @ 6:22pm 
@raultiberiu: Thank you!
raultiberiu 25 Jun @ 5:40pm 
Sir ... you are a god genius.
Bless your soul
Chucklemaster 3 Jun @ 2:02pm 
This is so sick
Vaele 17 May @ 6:14pm 
That's too bad, but thank you for the response.
Marum  [author] 16 May @ 9:01am 
There is no way, no. The scope of this mod didn't reach that far. Maybe at some point I will add that, but for custom stuff like that you might want to make your own script. This mod is more generic, sorry.
Vaele 16 May @ 3:21am 
Is there a way to have images be in states? So you can cycle through a set of them? Wanting to do a Baseball module (like Deadball), but I can't find a way to have the bases indicated on the score pad.
Vaele 6 May @ 2:21pm 
Might be the greatest mod for TTS. Thank you.
Habanero 1 May @ 12:37am 
The ability to name the array points individually would be useful. Currently the name applies to the entire grid. Or perhaps a way to deploy/convert the array points as separate buttons that can then be named?

Anyway, great tool, thanks. The only drawback is that loading an object with a lot of checkboxes on it takes a good 30 seconds sometimes even after being trimmed.
Dead As Disco 29 Mar @ 6:25pm 
This is a very neat tool, but I do wish it let you edit the back of cards as well so it would have better utility for two-sided cards.
Malixx 23 Mar @ 3:28am 
Also being able to rotate would be nice