RimWorld

RimWorld

170 ratings
World Pawn Cleaner
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
57.350 KB
12 Mar, 2024 @ 10:12pm
12 Jul @ 5:46am
5 Change Notes ( view )

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World Pawn Cleaner

In 1 collection by Cedaro
cedaro's mods
37 items
Description
Clean up world pawns. I made this in a few hours to relief my 10 years save.

It's kinda like the "Remove World Pawn" function in RuntimeGC. I added some more checks to prevent cleaning important pawn.

Compatibility
- Biotech
- Vanilla Factions Expanded - Empire
- Vanilla Races Expanded - Archon
- [LTS]Tenants

Note that there's may be other mods that utilize world pawns I don't know. If you have a complex mod list, I highly recommend save a backup before trying this.

If you find anomaly when using with another mod, report to me.

How To Use
Enable Dev Mode, in debug actions menu there's a new section named "World Pawn Cleaner" providing 3 new actions.

Clean -> Clean up all world pawns which are not important or reserved, will skip colonist family in other factions.
Clean: Include Family -> Clean up, include colonist family in other factions.
Clean a selected pawn -> Pick a world pawn and forcely clean it up. Do understand what you're doing.

Bug report
A proper bug report should include the following part:
  • Description of what it should be and what it actually be
  • Console log
  • Your mod list
please control the length of your mod list. List longer than 10 (include DLC) will be ignored cause I'm really not spare enough to check one by one.

44 Comments
CtrlAltFunk 20 Jul @ 5:40pm 
This mod says 1.6 update but when enabling the mod in game it says only 1.4 and 1.5 compatible.
Kris 15 Jun @ 9:30pm 
I really hope that you will update your mod. Because this is one of my must haves - very helpful for bigger colonies that run for many years! Thank you for your work!
エルフ 6 May @ 7:01pm 
for a moment, I thought 10-year save means a save from 2015
Ev 21 Mar @ 5:36pm 
Does this play nicely with Altered Carbon 2?
Foxlen 7 Feb @ 4:58pm 
will this remove "startingpawnleftbehind"?
Cedaro  [author] 9 Jan @ 4:07am 
@Vincenator no, they'll get exempted by the "is colonist" rule
Vincenator 9 Jan @ 3:47am 
will this erase pawns in outposts from vanilla outposts expanded? 🤓
Deep Fried 6 Jan @ 8:05pm 
Fantastic mod, thank you.
My 6 year colony went from barely 60 tps to 500+ just from one button click.
FaintingGoat 5 Jan @ 6:47pm 
Yeah, it's Rimsenal - Feral Faction Pack. That and Archons causes the conflict. I was able to reproduce the error by spawning one of the non-human creatures from the Feral faction, passing it to the world, and then trying to run the cleanup.
Cedaro  [author] 5 Jan @ 5:36pm 
I think I've already added null check on gene... I've changed transcendent check into hediff check, might this can help, have a try.
Can you tell me what the specific faction mod is?