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My 6 year colony went from barely 60 tps to 500+ just from one button click.
Can you tell me what the specific faction mod is?
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
at WorldPawnCleaner.Cleaner.Clean () [0x00020] in <f7a07839842c479c8866c2647638ecc5>:0
at LudeonTK.DebugActionNode.Enter (LudeonTK.Dialog_Debug dialog) [0x00065] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at LudeonTK.Dialog_Debug.DoButton (LudeonTK.DebugActionNode node, System.Single columnWidth, System.Boolean highlight) [0x0003e] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at LudeonTK.Dialog_Debug.DrawNode (LudeonTK.DebugActionNode node, System.Single columnWidth, System.Boolean highlight) [0x00018] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at LudeonTK.DebugTabMenu.ListOptions (System.Int32 highlightedIndex, System.Single columnWidth) [0x00065] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
Exception filling window for LudeonTK.Dialog_Debug: System.NullReferenceException: Object reference not set to an instance of an object
[Ref B8F0515D]
at WorldPawnCleaner.CompatibleUtility.IsTranscendent (Verse.Pawn pawn) [0x00000] in <f7a07839842c479c8866c2647638ecc5>:0
It basically deletes them from existence. Kapoof; no more. Saves on computer thinky space.
Exception ticking Grave189293 (at (107, 0, 141)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 499F05CD] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch4 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
我现在在外地做实习,惯用的电脑不在身边,功能或bug修复都需要等到九月回校才能进行了,请谅解
World Filth Cleaner. Press da button, no more filth anywhere, yippee!
Otherwise, workes like a charm and is a life saver in long playthroughts.
"Character / Don't Clean" trait / hediff.
This trait does not affect pawn stats in any way.
All it does is mark them as someone who shouldn't be removed via cleaning.
1. not colonist
2. not family of colonist
3. not faction leader
4. not reserved by quest
5. not reserved in other mod, for example the hierarchy pawns in VFE-Empire
the 5th point is the most complex and potentially buggy part, almost every mod that reserve pawn for other purpose while didn't use vanilla world pawn system WILL cause bug, I should manually patch each of them. Since obviously I cannot test every circumstance of every mod (and recently I rarely play rimworld), I need people to report which mod truely cause the problem so I can fix them precisely.