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The main thing that irks me about this map are the Battlelords that you encounter. You meet them very early in the level, when it is only possible to amass a small arsenal, and a lot of your ammo will have been depleted fighting off the mass of lesser monsters. To make matters worse, you encounter the first Battlelord in a small room, which makes it difficult to evade splash damage from the grenades he shoots (or when firing your RPGs at him).
There is also a body of water that you can walk over near the very beginning of the map. It would have been very helpful if Duke could submerge himself in the water to evade fire from the mass of enemies he meets as soon as the level begins.
This is not one of SCZ's best maps, but it's nevertheless a fun (but tough) map.