Duke Nukem 3D: Megaton Edition

Duke Nukem 3D: Megaton Edition

Purge of Pallet Town
6 Comments
Jo-nathan 24 Nov, 2014 @ 11:42pm 
fun map 4/5:duke:
α E-MAN-cipation Ω 29 Sep, 2014 @ 2:08pm 
But the shadowing alone and all, nice.
α E-MAN-cipation Ω 29 Sep, 2014 @ 2:08pm 
You do some great work, too bad the netcode is terrible and I hardly play this in SP anymore.
Dzierzan 28 Sep, 2014 @ 11:04am 
It's fun map to play, nothing more.
Dennis Stamp 28 Sep, 2014 @ 10:08am 
Beat the map yesterday. I give it 3/5 stars.
Dennis Stamp 27 Sep, 2014 @ 10:44am 
This is an interesting map. I like the theme behind it (even though I was never into Pokemon) and like the level's aesthetics. I also like the abundance of enemies trying to take you down.

The main thing that irks me about this map are the Battlelords that you encounter. You meet them very early in the level, when it is only possible to amass a small arsenal, and a lot of your ammo will have been depleted fighting off the mass of lesser monsters. To make matters worse, you encounter the first Battlelord in a small room, which makes it difficult to evade splash damage from the grenades he shoots (or when firing your RPGs at him).

There is also a body of water that you can walk over near the very beginning of the map. It would have been very helpful if Duke could submerge himself in the water to evade fire from the mass of enemies he meets as soon as the level begins.

This is not one of SCZ's best maps, but it's nevertheless a fun (but tough) map.