RimWorld

RimWorld

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Titan Vehicles
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Mod, 1.4
File Size
Posted
Updated
3.119 MB
14 Mar, 2024 @ 2:50am
15 Mar, 2024 @ 12:55am
2 Change Notes ( view )

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Titan Vehicles

Description
This mod adds 3 new Large Military Vehicles to the research tree.
Requires Vehicles framework to work.



The Mod 3 New Heavy Military crafts to your Rimworld experience, the Avenger Helicopter, the Conquistador Frigate and the Warchief Main battle tank.


A product of theoretical science more then a purely pragmatic design, the avenger is designed to work as a flying platform for other vehicles, its speed is nothing special, and its fuel efficiency suffers, but there is no mistaking the power of blotting out the sky with tons of flying steel.


An example of its Carrying ability in practice.


a titanic ship originally crafted for simple cargo transportation refitted for use as a floating fortress and warship, its modified flak cannons utilizing kinetic rails to carry the same impact on warfare the pirate ships of yore carried, this titan of the oceans blends mercantile and warfare use.


An example of its Combat command ability in practice.


also known as an encampment on treads, this hulking mass of metal carries a full array of weaponry to gun down all that oppose its unstoppable advance, its interior is so massive as to provide extra space for cargo besides ammunition, if one could ever find the need for such things.

An example of its Low Mech Shield in practice.



Q&A
Q: Does this work with any version of RimWorld?
A: It requires Rimworld version 1.4.

Q: Is this compatible with CE?
A: Due to the C# code, no. (maybe someone might make it compatible then it will be linked here)

Q: Is this mod save game compatible?
A: Yes, safe to add it to an existing save, But would not recommend removing Any mod.

Q: Can I request something to be added?
A: Yea, always open to suggestions.

I'm sure Something We overlooked might / will break so when it does please let me know in the comments down below.
Future

    CREDITS

    • Halituis : For Sprite Artwork, XML
    • Phonicmas : C# Code.
    • Temmie : C# Code.
    • Oskar Potocki : For his vehicles mod in examples.
    • And you : for Playing the mod.



    Popular Discussions View All (2)
    17
    9 Sep, 2024 @ 11:20pm
    Glitches & Bugs
    Halituis Amaricanous
    3
    2 Apr, 2024 @ 6:28am
    Do we have schizophrenia?
    Obi™
    104 Comments
    1916rust 19 Jan @ 12:20am 
    game crash with tire 3 tanks
    Tony Stank 1 Dec, 2024 @ 3:28pm 
    When giant plane?
    Toyota AE86 14 Sep, 2024 @ 2:57pm 
    Hey, I don't know if anyone here still plays on 1.4, but for some reason the auto-reloading settings for the Warchief keep reverting back to 300 for the main cannon. Other VE vehicles seem to be affected by this too and it's only happened after I built a Badger so maybe this is a VE Vehicles problem but I figured I'd ask around.
    Evono 1 Jun, 2024 @ 6:01am 
    Thanks for making this mod and letting people take it for Updates , @Halituis
    Magnedoodle 21 May, 2024 @ 1:44pm 
    just relized that it say just about like just cause
    Evan 20 May, 2024 @ 12:14pm 
    Update?
    Zalera 15 May, 2024 @ 7:44am 
    +1 to what Jack said, Best of luck in the future mate. Thanks for all you've done for the community and know that you gave others joy in your time here. :stein::steamthumbsup:
    Dark Ocelot 6 May, 2024 @ 2:48am 
    o7 Your mods are great, thanks for the time you spent on them.
    Reaver 2 May, 2024 @ 3:42am 
    @Halituis Amaricanous o7