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I did notice after I wrote my feedback that in TW3 (at least for Kislev infantry did not check all the other factions/units) the upkeep is 1/4 of the recruitment cost. So if you decide to change the cost, it would be consistent to keep with this. So the Spear + Shield would be for example (550/138).
However, with some more experience with your mod. I would suggest that you maybe even make the Spear + Shield a bit more expensive for example (575/144) or (600/150). My reason with this is that the basic Kislev roster lack a Spear + Shield unit. It is either Anti-large without shield (Kislevite Warriors/Kossars with Spear/Ice Guard with Glaives) or Shield without Spear (Armoured Kossars/Tzar Guard). And the combination of Shield + Anti-Large + Charge Defence Against Large Foes on a front line unit is just really strong in the Kislev roster.
Thank you, and a happy new year to you too!
Will push an update in a bit.
Happy new year!
However, I have a question regarding the units upkeep in the Immortal Empires campaign. The Standard Warrior unit starts at (500/125). But, Sword + Shield is (550/120) and Spear + Shield is (600/115). Should the Sword and Spear units not be more expensive in terms off upkeep? After all, they are more expensive upfront.
The units, in the Immortal Empires, are well balanced between themselves in stats and function. Such a great side grade choices. But, if I may add a bit of feedback on the unit cost. If we base the cost on the standard Warriors (500/125) the Sword + Shield could in my humble opinion be the same cost (500/125). The Spear + Shield is a strong unit that I often use all the time as a front line unit. So it should cost a bit more then the standard one and the Sword + Shield variant. I suggest (550/130). I hope this nitpicking feedback is received well. Ones again, fantastic work.
As for the submod is a no for me, as I don't like the idea of these units using a bayonet melee animation and I also had multiple bad experiences with submods depending on custom animations mods from other modders, because if the other modder goes AWOL I can't fix the submod nor the main mod since I don't make custom animations.
Of course I'm just talking in general, I don't have anything against Snek and his awesome mods.
Unsubbing and resubbing should fix that, but make sure that you don't have other mods enabled while testing.
I would still recommend to get the DLC to avoid any possible problem, though.