Total War: WARHAMMER III

Total War: WARHAMMER III

Kislevite Militia
Showing 1-10 of 14 entries
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Update: 26 Mar @ 6:28pm

-Updated for 6.1

Update: 31 Dec, 2024 @ 4:17pm

-Updated for 6.0
-Price and upkeep adjustments for melee units

Update: 3 Nov, 2024 @ 12:50pm

-Updated for 5.3

Update: 21 Aug, 2024 @ 5:59pm

-Updated for 5.2

Update: 29 Jun, 2024 @ 3:14pm

-Nerfed shield values due to balance concernes from wood 55% to wood 35%

Update: 27 Jun, 2024 @ 5:17am

-Updated for 5.1

Update: 12 May, 2024 @ 5:39pm

-Addressed an issue with rifles' smoke vfx not displaying with Kislevite Warriors (Rifles).
Thanks for letting me know Fonzo.

Update: 9 May, 2024 @ 8:54am

-Updated for 5.0.2

Update: 1 Apr, 2024 @ 8:54am

-Reduced upkeep prices for Kislevite Warriors (Sword & Shield) and Kislevite Warriors (Spear & Shield) to make them more similar to other tier 1 units.

Update: 26 Mar, 2024 @ 7:30am

-Added MCT support to enable and disable the units featured in this mod.
Do note that MCT disabled units will still have their unit cards attached to their respective building chains and that the disabled units will still pop up in your recruitment pool.
The only difference is that the disabled unit will be grayed out and result as "not recruitable".