Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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A red sea rereleased
   
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Tags: mod, Graphical
File Size
Posted
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107.716 KB
26 Sep, 2014 @ 8:13am
12 Aug, 2018 @ 1:21am
8 Change Notes ( view )

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A red sea rereleased

Description
It's back, due to popular demand, finally made compatible with EE patch 15.

This mod is simple, it makes the ships avaible from military ports to other ports. This allows us to recruit powerful ships from say a fishing wharf or trading port, this also, almost more importantly, happens for the AI.

For example, an athenian trading port can recruit onager and ballistae ships, among other military ships.

This means that the AI can also do it, and since it likes building more civilian or the "minor" military port in contrast to the big military wharf, we will now have a higher chance of it recruiting tougher/bigger ships.

Enjoy!

PS: And no, no sharks will be avaible, darn it! ;-)
16 Comments
Byzantine 5 Jul, 2023 @ 4:12am 
I mate i like your mod. Over the years me and my mate have been playing more and more head to head campaigns recently and thought it would be better for the game if arty ships couldn't be recruited until level 3 military wharf level "called drydock" as greeks they just seem too easy to get into and our games end up with arty spams straight away. Reckon you could make a mod for that?
Tanya_Degurechaff 6 May, 2022 @ 8:27am 
we need sharks!^^
Aristoxenus 28 Dec, 2018 @ 7:33pm 
Got updated?
Tjgboot 23 Feb, 2018 @ 8:50pm 
Great mod. Brings life to the early game and smartens up the AI. Could you also remove the timber resource requirement for level 4 ports? It's the single most idiotic decision CA made in naval warfare, particularly given that's where they've placed all the basic units, like Roman Quads.
setrus86  [author] 19 Dec, 2014 @ 11:45pm 
Behind you. ;-)
ChrisMcMuscles 19 Dec, 2014 @ 4:38pm 
WHERE THE FUCK ARE THE SHARKS!!!!!!!!!!!!!!!!!!!!!!!!
???????????????????????????????????????????
LordZarmack 15 Dec, 2014 @ 2:13am 
good work =) rep ++
LordZarmack 15 Dec, 2014 @ 2:11am 
endless illogical fun ramming boats and then sinking up- lol
LordZarmack 15 Dec, 2014 @ 2:11am 
you can make sharks xd, script the longboats to float upsidown =p change the gravity and they do it xd
Sebidee 11 Oct, 2014 @ 7:34pm 
Cool!